欢迎来到虚幻引擎 5 完整光照课程!作为一名经验丰富的 Udemy 讲师,我在使用 Blender 和虚幻引擎进行 3D 建模、贴图、光照和游戏开发方面拥有丰富的经验,我很高兴能带领您开启这段全面的学习之旅。本课程将探索计算机图形学中光照的基础知识,揭开全局光照、静态光照和动态光照等概念的神秘面纱。您将学习屏幕空间光照、屏幕空间反射的细微差别,以及光线追踪全局光照、反射和阴影等高级技术,所有这些都将在虚幻引擎 5 强大的框架内进行。通过实践项目,您将掌握四个不同场景下的光照技巧:使用 Lumen 进行实时全局光照的日光茂盛的室外场景;利用 HDRI 立方体贴图的反乌托邦阴天末日场景;模拟逼真室内光照的建筑可视化项目;以及一个使用 GPU Lightmass 插件烘焙光影、优化性能的游戏开发项目。无论您是游戏开发者还是建筑可视化艺术家,本课程都将为您提供创建惊艳、优化光照效果的实用技能。完成本课程后,您将能够自信地运用虚幻引擎 5 的工具和行业标准技术,将电影级和逼真的光照效果应用于各种环境——无论是昏暗的阴天场景、明亮的日光环境还是充满氛围的夜景。这些技术也是电影和游戏行业光照艺术家常用的。加入我们,用专业的光照技术提升您的项目水平。
Published 10/2025
Created by Jan Benkwtiz
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 6 Lectures ( 4h 1m ) | Size: 4.2 GB
Learn all the tools and methods inside Unreal Engine 5 to create cinematic and realistic lighting
What you’ll learn
Sunshine, Overcast, Dystopian, Night or ArchViz ? All is covered!
Understand the History of different Lighting Methods in CG
Learn the difference between dynamic and static Lighting
Get basic knowledge on what Global Illumination is and how it works
Use Lumen’s Ray Tracing out of the Box
Apply Lumen to different Environments and create different weather conditions
Use GPU Lightmass Plugin to learn how to bake Lighting properly with Lightmaps
Requirements
You need to know how to open up Unreal Engine 5
Description
Welcome to the Complete Lighting in Unreal Engine 5 course! As a seasoned Udemy instructor with extensive experience in 3D modeling, texturing, lighting, and game development using Blender and Unreal Engine, I’m excited to guide you through this comprehensive journey. This course explores the fundamentals of lighting in computer graphics, demystifying concepts like global illumination, static lighting, and dynamic lighting. You’ll learn the nuances of screen space illumination, screen space reflections, and advanced techniques such as ray-traced global illumination, reflections, and shadows, all within Unreal Engine 5’s powerful framework.Through hands-on projects, you’ll master lighting in four distinct scenarios: a daylight, foliage-rich exterior using Lumen for real-time global illumination; a dystopian, overcast apocalyptic scene leveraging HDRI cubemaps; an architectural visualization project faking realistic interior lighting; and a performance-optimized game development project baking light and shadows with the GPU Lightmass plugin.Whether you’re a game developer or an archviz artist, this course equips you with practical skills to create stunning, optimized lighting. After completing this course, you’ll confidently apply cinematic and realistic lighting to diverse environments—be it dark, overcast scenes, vibrant daylight settings, or moody night scenarios—using Unreal Engine 5’s tools and industry-standard techniques employed by lighting artists in film and gaming.Join me to elevate your projects with professional lighting expertise.
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