
本课程是有关为Cycles渲染引擎构造材质(着色器)的连续系列。只要有足够的时间和精力,物质性就可以将这种生命吸纳到CG场景中。另一方面,乏味的材料可以使生活本来就高质量的场景。
CGCookie – Shaderforge Blender & Cycles
5 hour | MP4 | aac, 44100 Hz, 2 channels | h264, yuv420p, 1920×1080, 30 fps | 2.2GB
Genre: eLearning | Project Files Included | English
This course is an on-going series about constructing materials (shaders) for the Cycles render engine. With enough time and effort, materiality can breathe such life into a CG scene. On the other hand, lackluster materials can suck the life out of an otherwise high-quality scene.
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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/5116.html