从开始到结束的完整过程,包括我如何按照草图教程制作拆除回收器的初始设计草图,使用 Vizcom 以 3D 形式构建以生成可在 Blender 中使用的 kitbash 部件,以及在 Photoshop 中完成绘制。
在本教程(共 3 部分)中,我将介绍创建机械设计和最终关键帧的整个过程。我将介绍我的思考过程、遇到的问题、我的设计方法、设计过程中遇到的问题的解决、在 Blender 中进行完整渲染和合成以及在 Photoshop 中进行绘制。

Duration 3h Project Files Included MP4
Title: Gumroad – Vizcom for 3D Kitbash & Design
Info:
Full process from start to finish of how I took my initial design sketch of the Demolition Recycler made in the sketch tutorial, built up in 3D using Vizcom to generate kitbash parts for use in Blender, and full paint over in photoshop.
In this 3 part tutorial I cover the whole process to create the mech design and the final key frame. I go over my thought process, problems I encounter, my design methodology, solving design issues as I go, full rendering and compositing in Blender and paintover in Photoshop.
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