
您是对科幻设计感兴趣的初级或中级 3D 艺术家吗?您是否对指导您的双手并带您逐步完成一系列逐渐复杂的设计直到您有信心制作出您想要的任何东西的课程感兴趣?如果您是,那么本课程适合您!我设计这门课程的目的是通过采用现实生活中的物体并赋予它们科幻色彩,以连贯且实用的方式介绍设计!我们将把保温瓶、板条箱、铲子、头盔、混凝土障碍物、医疗包、眼镜、交通锥、冷却器、游戏机等物品变成时尚的科幻道具。您将精通 3D Studio Max、V-Ray 和 Plasticity,并学习一些快速设计的出色技术,例如 Max 的自动折痕工作流程。为了使交易更加甜蜜,除了建模之外,您还将学习如何在 V-Ray 中创建程序材质,以便您可以立即向模型添加复杂的细节、损坏和污垢,而不必担心展开 UV 或进入 Substance Painter。V-Ray 贴花被广泛使用,因此您只需将贴花对象放置在模型上即可快速添加贴纸和徽标。您还将学习如何直接在 Max 中轻松渲染和添加后处理效果、体积光和镜头效果,而无需进入 Photoshop 或任何其他程序。Max 和 V-Ray 拥有您所需的一切!本课程将在未来几个月内继续获得更新,因此请务必经常访问以查看新内容并继续关注我的 YouTube 频道:Arrimus3D 上的更新。您还将学习如何在 V-Ray 中创建程序材质,以便您可以立即向模型添加复杂的细节、损坏和污垢,而不必担心展开 UV 或进入 Substance Painter。V-Ray 贴花被广泛使用,因此您只需将贴花对象放置在模型上即可快速添加贴纸和徽标。您还将学习如何直接在 Max 中轻松渲染和添加后处理效果、体积光和镜头效果,而无需进入 Photoshop 或任何其他程序。
Published 9/2023
Created by Arrimus 3D
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 43 Lectures ( 27h 30m ) | Size: 23.1 GB
Improve your sci-fi designs with Arrimus 3D’s principles of design and decision-making using Max and Plasticity.
What you’ll learn
Learn to use 3DS Max at a high level for sci-fi asset creation.
Learn to use Plasticity at a high level for sci-fi asset creation.
Learn the design principles and decisions that I think about when creating sci-fi assets.
Take modern objects and redesign them into nice-looking sci-fi assets.
Requirements
This course is suitable for complete beginners who have access to Plasticity and Max. Other poly-modeling packages can be used.
Description
Fast. Fun. Dynamic. Practical. Easy-to-grasp. Are you a beginner or intermediate 3D artist who is interested in sci-fi design? Are you interested in a course that guides your hand and takes you step-by-step through a series of gradually more complex designs until you are confident in making anything you want? If you are then this course is for you! I designed this course to introduce design in a cohesive and practical way, by taking real life objects and giving them a sci-fi twist! We will take objects like thermoses, crates, shovels, helmets, concrete barriers, medkits, glasses, traffic cones, coolers, game consoles, and more and turn them into sleek sci-fi props. You will become proficient in 3D Studio Max, V-Ray, and Plasticity and learn some great techniques for fast design such as the auto-crease workflow for Max. To sweeten the deal, in addition to modeling, you will also learn how to create procedural materials in V-Ray so you can add complex detail and damage and grime to your models right away without having to worry about unwrapping UVs or going into Substance Painter. V-Ray decals are used extensively so you can add stickers and logos quickly by just placing the decal object on your model. You will also learn how to easily render and add post-processing effects, volume lights, and lens effects directly in Max without having to go into Photoshop or any other program. Max and V-Ray have all that you need! This course will continue to get updates for months to come so be sure to visit often to see the new content and stay tuned for updates on my Youtube channel: Arrimus3D.
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/47012.html