
使用中间建模技术创建具有 3D 对象、多个光源、纹理和颜色的综合室内场景。
当 3D 设计师和动画师 Derek Elliott 开始探索 Blender 时,他没有意识到这会改变他的整个职业生涯。Derek 最初是一名产品设计师,很快发现在 Blender 中学习建模和制作动画打开了一个充满新机会的世界,包括为世界各地的公司创建产品动画和寻求投资的演示。现在,Derek 在 YouTube 和 Instagram 上拥有超过 22 万的社区,他喜欢分享 Blender 的强大功能来创建动态 3D 渲染。
凭借多年在 Blender 中进行 3D 产品渲染的经验,Derek 将分享如何使用更先进的 3D 建模技术来创建动态的室内场景。从想要为角色构建世界的卡通动画师到想要将 2D 草图变为现实的室内动画师,任何人都可以通过学习如何在 Blender 中构建房间场景来将 3D 设计提升到一个新的水平。
在德里克 (Derek) 的指导下,您将
使用先进的建模技术设计逼真的对象
构建建筑房间场景
探索预制资源和修改器的强大功能
使用 3D 材质向场景添加颜色和纹理
另外,您还将获得对 Derek 的工作流程以及他如何对整个场景进行建模的宝贵见解作为一名全职 3D 设计师。
无论您是刚刚开始使用 3D 还是希望将 3D 对象带入完整、详细的场景中,您在完成本课程后都将了解如何使用中级和高级 3D 建模技术构建内部空间。
您无需成为 3D 动画专家或设计师即可参加本课程,但了解 Blender 界面和工具的一些常识将有助于简化您的学习。借助计算机、鼠标和 Blender,您将拥有学习 3D 建模基础知识所需的一切。要继续了解有关 Blender 中 3D 建模的更多信息,请探索 Derek 的完整 3D 建模和动画学习路径。
.ts | Video: h264, yuv420p, 1920×1080 | Audio: aac, 48000 Hz | Duration: 1h 7m | 693 MB
Genre: eLearning | Language: English
Create a comprehensive interior scene with 3D objects, multiple light sources, textures and colors using intermediate modeling techniques.
When 3D designer and animator, Derek Elliott began exploring Blender he didn’t realize it would transform his entire career. Originally a product designer, Derek soon discovered that learning to model and animate within Blender opened up a world of new opportunities—including creating product animations and investment-seeking presentations for companies around the world. Now with a community of over 220K across YouTube and Instagram, Derek loves sharing the power of Blender to create dynamic 3D renders.
With years of experience with 3D product rendering in Blender, Derek will share how to use more advanced 3D modeling techniques to create a dynamic interior scene. From cartoon animators looking to build a world for their characters to interior animators who want to bring their 2D sketches to life, anyone can take their 3D designs to the next level by learning how to construct a room scene within Blender.
With Derek as your guide, you’ll
Design realistic objects with advanced modeling techniques
Build an architectural room scene
Discover the power of premade assets and modifiers
Add color and texture to your scene using 3D materials
Plus, you’ll gain valuable insight into Derek’s workflow and how he goes about modeling an entire scene as a full-time 3D designer.
Whether you’re just getting started with 3D or you’re looking to bring your 3D objects into a full blown, detailed scene, you’ll leave this class knowing how to build out an interior space with intermediate and advanced 3D modeling techniques.
You don’t need to be an expert 3D animator or designer to take this class, but some general knowledge of Blender’s interface and tools will help streamline your learning. With a computer, mouse and Blender, you’ll have everything you need to learn the basics of 3D modeling. To continue learning more about 3D modeling in Blender, explore Derek’s full 3D Modeling and Animation Learning Path.

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