
继续使用 Houdini、Mixamo、Photoshop 和 Character Creator 为 Unreal Engine 创建浮动奇幻场景。高级视觉特效艺术家 Keagan Williams 在 Marvel 的 Midnight Suns 等视频游戏中使用了所教授的工作流程、工具和原理。
本次研讨会的目标是指导您完成基根演示的奇幻场景的创作,同时赋予您高效、灵活、精美地开发和表达自己的创意所需的技能。
该研讨会主要针对初级到中级艺术家,非常适合那些希望创建实时视觉特效作品集的人,特别是那些超越基本粒子系统的人。通过本次研讨会演示的场景具有核心视觉特效元素,基根还涉及胡迪尼的 KineFX 和 Vellum 的世界,以及风格化的头发、灯光、蓝图等。建议具备一些基础的 Houdini 和虚幻引擎知识。
处理棘手的视觉特效序列需要投入时间;但是,您会发现所演示的技术将为您自己的项目带来更大的创作自由。
您可以使用本次研讨会中演示的角色来进行操作;或者,您可以创建或使用您自己的。在学习本教程时,我们建议下载 Keagan 引用的(免费)Mixamo 角色和动画。此外,基根还提供了研讨会上几乎所有其他内容所需的文件。
时长:170 分钟
格式:高清1920×1080
章节列表
00. 预览
01. 简介
02. 身体、服装和头发设置
03. 骨骼、模拟和动画
04. 中央视觉特效元素
05. 导出、导入和调试
06. 材质、蓝图和灯光
07. 管道
08. 让它成为你的自己的!
使用的软件
Unreal、Houdini、Photoshop
Duration 2h 50m Project Files Included MP4
Title: The Gnomon Workshop – VFX For Games Creating A Fantasy Scene
Info:
Follow along to create a floating fantasy scene for Unreal Engine using Houdini, Mixamo, Photoshop, and Character Creator. The workflow, tools, and principles taught have been used by Senior VFX Artist Keagan Williams on videogame titles such as Marvel’s Midnight Suns.
The goal of this workshop is to guide you through the creation of the fantasy scene demonstrated by Keagan while also empowering you with the skills you need to efficiently, flexibly, and beautifully develop and express your own creative ideas.
Primarily aimed at beginner to mid-level artists, this workshop is ideal for those looking to create real-time VFX portfolio pieces, particularly those that go beyond basic particle systems. The scene demonstrated through this workshop features a central VFX element, and Keagan also touches on the worlds of Houdini’s KineFX and Vellum, as well as stylized hair, lighting, blueprints, and more. Some basic Houdini and Unreal Engine knowledge is recommended.
Tackling tricky VFX sequences involves an initial investment of time; however, you’ll discover that the techniques demonstrated will open you up to much greater creative freedom on your own projects.
You can follow along using the character demonstrated in this workshop; alternatively, you can create or use your own. When following along with this tutorial, we recommend downloading the (free) Mixamo characters and animations as referenced by Keagan. Additionally, Keagan has provided the files needed for almost everything else seen in the workshop.
Duration: 170 Minutes
Format: HD 1920×1080
CHAPTER LIST
00. Preview
01. Introduction
02. Body, Clothing & Hair Setups
03. Bones, Simulations & Animations
04. Central VFX Element
05. Exporting, Importing & Debugging
06. Materials, Blueprints & Lights
07. Pipeline
08. Make it Your Own!
SOFTWARE USED
Unreal, Houdini, Photoshop
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