
借助其免费的专业级工具集,Blender可为3D艺术家提供动画和讲述他们过去梦dream以求的故事的功能。在本课程中,您将学习如何使用Blender为角色赋予生命,并通过动画和对话讲述故事。该课程的目标是将视频参考与角色动画的原理相结合,以创建一个走路,说话的动画人物:Arthur,一个心怀不满的上班族和受挫的音乐家。您将学习如何使用Blender的动画工具,如何使用对话框轨迹以及充实并照亮场景。您的指南David Andrade将提供提示,以帮助您想象自己角色的内心生活,并概述用于渲染最终视频的后期制作过程。
主题包括:
*绘制动画框架
*学习角色和面部绑定的工作方式
*阻止关键角色的姿势
*获得反馈
*调整附件
*与动画匹配对话框
*使用图形编辑器清理帧
*照明并渲染动画片
Size: 1.29GB | Duration: 1h 29m | Video: AVC (.mp4) 1280×720 15fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Appropriate for all | Language: English
With its free, professional-grade toolset, Blender gives 3D artists the ability to animate and tell stories they only dreamed of in the past. In this course, you will learn to use Blender to breathe life into a character and tell a story with animation and dialogue. The goal of the course will be to combine video references with the principles of character animation to create a walking, talking animated person: Arthur, a disgruntled office worker and thwarted musician. You’ll learn how to use Blender’s animation tools, work with a dialog track, and flesh out and light the scene. Your guide, David Andrade, will provide tips to help you imagine your own character’s inner life and an overview of the post-production process for rendering the final video.
Topics include:
* Sketching out the animation framework
* Learning how character and facial rig works
* Blocking key character poses
* Getting feedback
* Adjusting appendages
* Matching dialog to the animation
* Cleaning up frames with the Graph Editor
* Lighting and rendering the animation

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