Blender游戏有机雕刻建模工作流程教程ArtStation – Organic Sculpting in Blender by Rico Cilliers

Blender游戏有机雕刻建模工作流程教程ArtStation – Organic Sculpting in Blender by Rico Cilliers

本教程是关于Blender游戏有机雕刻建模工作流程Blender视频教程ArtStation – Organic Sculpting in Blender by Rico Cilliers,时长:2小时55分,大小:4.5 GB,格式:MP4高清视频格式,教程使用软件:Blender,附工程源文件,作者:Rico Cilliers,共13个章节,语言:英语。

Duration 2h 54m MP4

Title: Artstation – Organic Sculpting in Blender by Rico Cilliers
Info:
In this 2-part series, Rico Cilliers covers sculpting and retopology of a game-oriented workflow for organic models in Blender. He shares tips, add-ons, and best practices for quickly and efficiently creating great environmental or creature-type organic models.

PART 1
Blockout and Sculpting
by Rico Cilliers • Intermediate • 1h 35m • 7 Videos
In this first part of a two-part series, Rico teaches how to sculpt believable and appealing organic models in Blender while highlighting useful techniques and best practices to help you build an efficient workflow.

3DGame ArtSculptingBlender
Blender
Blender
Retopology and UVs

PART 2
Retopology and UVs
by Rico Cilliers • Intermediate • 1h 19m • 5 Videos
In this second part of a two-part series, Rico demonstrates how to create the low poly game-ready mesh from your existing high-poly organic model with a few different retopology techniques as well as UV unwrapping and optimization.

 

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