
课程列表
第 1 课:概述
简要概述课程并绘制实现电影外观的路径。
第 2 类:色彩管理
通过 ViewMetaData 节点检查素材并获取元数据。在 Nuke 中使用 OpenColorIO 和 ACES。
第 3 类:摄像机跟踪
使用有关 ARRI 摄像机传感器的数据,通过使用 Nuke 中的 CameraTracker 节点重新创建摄像机的精确移动。
第 4 类:场景调整
在初步相机跟踪计算后设置场景,将场景的所有参数调整为真实世界条件。
第 5 课:测试赛道
通过将测试对象放入场景并将对象和点云导出到 Maya 来验证相机跟踪的精度。
第 6 课:悬崖建模
使用 Nuke 中的 PointCloudGenerator 创建环境模型(稍后用于反射)。
第 7 课:Maya 初始设置
在 Maya 中开始我们的场景,为下一个课程 (VRY205) 中的装配过程和更多内容做好准备。
FXPHD VRY204 – Look Development with Maya, V-Ray and Nuke – Part 1
Info:
Class Listing
Class 1: Overview
A brief overview of the course and plotting the path to achieve a cinematic look.
Class 2: Color Management
Examining the footage and obtaining metadata through the ViewMetaData node. Using OpenColorIO and ACES in Nuke.
Class 3: Camera Tracking
Using data about the ARRI camera sensor, re-creating an accurate movement of the camera by using the CameraTracker node in Nuke.
Class 4: Scene Adjustments
Setting up the scene after the preliminary camera tracking calculation, resizing all the parameters of the scene to real-world conditions.
Class 5: Testing the Track
Verifying the precision of the camera tracking by putting test objects in the scene and exporting the objects and point clouds to Maya.
Class 6: Modeling the cliffs
Creating a model of the environment (to be later used for reflections) using the PointCloudGenerator in Nuke.
Class 7: Maya initial setup
Getting our scene started in Maya, getting ready for the rigging process and more in the next course (VRY205).
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