FlippedNormals – Ultimate Lighting Course – In-depth Tutorial

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了解专业照明艺术家如何为大型开放环境创造照明和氛围,从基本的照明理论和技术概念到提升投资组合,以出色的构图和清晰的呈现呈现!

照明的圣杯:流明和虚幻引擎 5
所有工作都将使用实时照明的最新技术进步来完成,从利用光线追踪到流明在虚幻引擎 5 中的大规模动态全局照明
在本课程中,您将学习你需要知道的一切,以了解什么是伟大的照明的基础知识和复杂的概念,因为魔鬼往往在细节中。这些概念是必不可少的,从相机和曝光理论到处理最初看起来令人生畏的事情时的正确思维方式。

16 小时以上!
本课程包含超过 16 小时以上的内容——您可以按照每一步进行操作——因为这些概念基本上适用于任何形式的内容。
我们将从回顾一些经常被忽略的基本概念开始,这些概念将帮助您了解如何以新的方式处理照明。
基础知识解决后,我们将创建一些高保真资产、车辆、自然、跑车,甚至角色渲染,可以帮助您使您的作品在有史以来最好的光线下闪耀!
最后但同样重要的是,我们将处理一个大型开放世界场景,包括一个漂亮舒适的餐厅内部,以确保我们能够以一致且令人愉悦的方式建立从宏观到微观尺度的东西,同时享受探索不同照明场景的乐趣.

技能水平
这门课程应该适合每个人,无论技能水平如何,但它绝对非常适合为新手提供一个很好的基础,同时也为多年来做过类似事情的每个人提供一个小宝石. 道具展示部分绝对是对每个环境或道具艺术家技能组合的一个很好的补充,因为如今建立一个强大的作品集具有不可估量的价值。

Duration 16h 34m Project Files Included MP4

Title: FlippedNormals – Ultimate Lighting Course – In-depth Tutorial

Info:
Learn how a professional lighting artist works when creating lighting and mood for not only large and open environments but everything, from basic lighting theory and technical concepts to elevating portfolio, renders with great composition and clean presentation!

THE HOLY GRAIL OF LIGHTING: LUMEN AND UNREAL ENGINE 5
All the work will be done using the latest technological advancements in real-time lighting, from utilizing raytracing to lumens large-scale dynamic global illumination inside Unreal Engine 5
In this course, you will learn everything you need to know to understand the basics and also complex concepts of what makes great lighting, as the devil is often in the details.
These concepts are essential and range from camera and exposure theory to the right way of thinking when approaching things that initially seem daunting.

16+ HOURS!
This course contains over 16+ hours of content – You can follow along with every single step – as these concepts shown are essentially applicable to any shape of content.
We will start by going over some often missed out basic concepts that will help you understand how to approach lighting in a new way.
After the fundamentals are out of the way, we will create some high-fidelity assets, vehicles, nature, sports cars, and even character renderings that can help you make your work shine in the best light ever!
Last but not least, we will tackle a big open-world scene, including a nice and cozy diner interior, to make sure we can establish something that works from macro to micro scale in a consistent and pleasing way while having fun exploring different lighting scenarios.

SKILL LEVEL
This course should have something for everyone, no matter the skill level, but it is definitely well suited to give newcomers a great base to build on while also having a little gem here and there for everyone who has done similar things for years already. The prop presentation section is definitely a great addition to every environment or prop artist’s skill set, as building a strong portfolio is of unmeasurable value these days.

TOOLS USED
– Photoshop
– Unreal Engine 5

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