Unreal Engine 4 – Multiplayer Team Based FPS In Blueprints

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学习虚幻引擎 4 的最佳方式是创建一个完全可玩的多人团队 FPS 游戏。本课程涵盖了从一个空白项目一直到一个可玩的打包构建的过程,该构建可以分发给其他人使用基本的 Steam 监听服务器托管和加入游戏。

Duration 44h Project Files Included MP4

Unreal Engine 4 – Multiplayer Team Based FPS In Blueprints

Info:
Creating A Unreal Engine 4 Team Based FPS With Several Game Modes From Ground Zero In 100% Blueprint Scripting

What you’ll learn:
– Learn Various Aspects Of Using Unreal Engine 4 By Making An Actual Playable Multiplayer FPS Game
– Detailed Explanations Not Just Watching Someone Clicking Buttons
– No C++ The Entire Project Is Made Using 100% Blueprint Scripting
– Setting Up A Menu With Basic Steam Listen Server Hosting And Joining
– Setting Up A FPS Character Using 3 Separate Meshes
– Setting Up Weapon Firing For Hitscan And Projectile Based Weapons
– Making Team Based Death And Re-spawn System

Requirements
– Basic Understanding Of The UI And Navigation Of Unreal Engine 4

Description
– What Better Way To Learn The Unreal Engine 4, Than By Creating A Fully Playable Multiplayer Team Based FPS Game. This Course Covers The Process Of Going From A Blank Project All The Way To A Playable Packaged Build That Can Be Distributed For Others To Host And Join The Game Using The A Basic Steam Listen Server.

Who this course is for
– This Course Is Targeted For Beginners To Intermediates
– People Interested In The Multiplayer Side Of The Unreal Engine 4

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/17002.html

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