CGCircuit – PBD Cloth Tearing in Houdini

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在本在线课程中,观众将学习如何使用 Houdini 构建一个求解器,该求解器可用于基于默认颗粒求解器模拟软体;在这种情况下,我们将使用求解器撕开一块布。

本教程适用于谁?

本课程专为对 Houdini 有中级知识且对 VEX 脚本有一定了解的艺术家设计。

我将在本教程中学到什么?

观看本课程后,人们可以期望能够创建和控制属性以操纵柔体的行为,制作详细而逼真的布料撕裂模拟,熟悉目前在大多数主流电影和电视节目中使用的 PBD 技术.

00 简介

01 设置属性

02 噪音提升力量

03 解算器内部

04 布艺指导

05 网格布

06 保留纤维

Duration 31m Project Files Included MP4

Title: CGCircuit – PBD Cloth Tearing in Houdini

Info:
Course Description
In this online course, the viewer will learn how to use Houdini to build a solver that can be used to simulate soft bodies based on the default grains solver; In this case we will use the solver to tear up a piece of cloth.

Who is this tutorial for?

This course has been designed for artists with intermediate knowledge of Houdini and somewhat comfortable with VEX scripting.

What will I learn in this tutorial?

After viewing this course, people can expect to be able to create and control attributes to manipulate the behavior of soft bodies, produce a detailed and realistic cloth tearing simulations, be familiar with PBD techniques that are used right now in most mainstream movies and TV shows.

00 Introduction

01 Setting up Attributes

02 Noise Up the Strength

03 Inside the Solver

04 Art Directing the Cloth

05 Meshing the Cloth

06 Retaining the Fibers
2

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/33683.html

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