
在Maya Xgen 和 UE5中创建令人惊叹的头发
您将学到什么
创建逼真的头发卡片
使用 Xgen 创建新郎
在 Marmoset 中
创建逼真的头发材质 在 Unreal中创建逼真的头发材质
要求
Maya基础知识
Photoshop 基础知识
描述
嘿,伙计们,您是否觉得为您的角色和生物创建实时头发很困难?您是否尝试过在 Maya 中使用 Xgen 但不知道从哪里开始?如果是这样,那么我欢迎您来到游戏角色的头发创作。
为什么要向我学习
我的名字是 Abraham Leal,我在这个行业有 11 年的经验,在整个课程中,我将向您展示我的技术和工作流程,为您的作品集创造令人惊叹的头发。
好处
在本课程中,我们将介绍为您的角色生成、烘焙、放置和渲染头发的所有必要信息。我们将深入探讨我们如何以及为什么要做我们所做的事情来获得这个惊人的结果。
您将能够为实时角色创建发卡
您将能够使用 Xgen 创建逼真的新郎
我会学到什么
Xgen 头发生成
创建头发贴图
正确的头发放置
头发着色
在狨猴中渲染
虚幻引擎5中的头发系统
用管子做睫毛
课程项目
本课程分为4章。
第一章介绍了主要发卡工作流程的基础知识,以便您可以理解并正确实施这些技术。在第 2 章中,我们将介绍我喜欢称之为通用头发工作流程的内容,该工作流程允许您创建可用于各种引擎的贴图。在第 3 章和第 4 章中,我们将深入探讨虚幻引擎 5,我将向您展示几种技术,为您的游戏创建令人惊叹的头发。
这门课适合我吗
我为中级 3D 建模学生设计了这门课程,他们想要为他们的角色和生物创建逼真的头发。需要对 Maya、Photoshop 和Arnold Renderer有基本的了解。
该课程还适用于想要了解 Xgen Addon 以及如何获得逼真头发的艺术家。
谁不是理想的学生
本课程不是为绝对的 Maya 初学者设计的。
我应该知道什么或有什么课程
Maya、Photoshop 和 Arnold 的基本知识
你应该有 Maya、Photoshop、Marmoset Toolbag和 Unreal Engine。
现在加入我
如果您想学习所有这些技巧,请加入我,准备成为一名出色的美容师
本课程适用于谁 本课程适用
于想要为其角色添加实时头发的中级学生
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 55 lectures (11h 42m) | Size: 10 GB
Create amazing hair in Maya Xgen and UE5
What you’ll learn
Create Realistic Hair Cards
Creating Grooms with Xgen
Create Realistic Hair Materials in Marmoset
Create Realistic Hair Materials in Unreal
Requirements
Maya Basic Knowledge
Photoshop Basic Knowledge
Description
Hey Guys, Do you find it difficult to create real time hair for your characters and creatures? Have you tried using Xgen inside of Maya but don’t know where to start? If that is the case then I welcome you to Hair Creation for Game Characters.
WHY SHOULD YOU LEARN FROM ME
My name is Abraham Leal and I have 11 years in the industry, throughout this course I will show you my technique and workflows to create amazing hair for your portfolio.
BENEFITS
In this course we will cover all of the necessary information to generate, bake, place and render hair for your characters. We will take a deep dive in the how and why we do what we do to obtain this amazing results.
you’ll be able to create hair cards for real time characters
You will be able to use Xgen to create realistic Grooms
WHAT WILL I LEARN
Xgen Hair Generation
Creating Hair Maps
Proper Hair Placement
Hair Shading
Rendering in Marmoset
Hair Systems in Unreal Engine 5
Making the eyelashes with tubes
COURSE PROJECTS
This course is divided into 4 chapters.
The first chapter covers the basics of the main Hair Card workflow so that you can understand and properly implement this techniques. In chapter 2 we will cover what I like to call the Universal Hair Workflow, this workflow allows you to create maps that can be used in a wide variety of engines. In chapter 3 and 4 we will take a deep dive in Unreal Engine 5 and I will show you several techniques to create amazing looking hair ready for your games.
IS THIS COURSE RIGHT FOR ME
I have designed this course for intermediate 3d modelling students, who want to create realistic Hair for their characters and creatures. A basic Understanding of Maya, Photoshop and Arnold Renderer is expected.
The course is also for artists who want to learn about the Xgen Addon and how to achieve realistic looking hair.
WHO IS NOT THE IDEAL STUDENT
This course is not designed for absolute beginners in Maya.
WHAT SHOULD I KNOW OR HAVE FOR THE COURSE
Basic Knowledge of Maya, Photoshop and Arnold
You should have Maya, Photoshop, Marmoset Toolbag and Unreal Engine.
JOIN ME NOW
If you want to learn all of this techniques then join me and be ready to become a great Grooming Artist
Who this course is for
This course is for intermediate students who want to add Realtime hair to their characters
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/31525.html