
您是学生、专业人士还是业余爱好者,并希望成为一名数字艺术家?想培养在电影行业、数字动画和视频游戏中创建 3D 角色的技能?如果你的答案是肯定的,那么这门课程就是为你准备的!
您将应用先进的技术来优化您的时间和工作流程。在每一块肌肉中,我将解释如何生成每一块肌肉的形状,以及它们如何通过肌腱分别连接到骨骼。
通过这 17 节课,您将能够学习建模角色头部所需的一切,在解剖学上是正确的,您将了解肌肉及其英文名称以及在未来项目中实施这些知识的建议。
该课程包含以下主题: -规范 -Zremesher -Zremesher 指南 -耳朵造型 -鼻子造型 -嘴巴造型 -头部创建 -整合面部和头部的所有组件以获得专业结果。
Cubebrush – Hero Anatomy En Vol. 5 The Head
Info:
Are you a student, professional or amateur and wish to become a digital artist? want to develop skills for the creation of 3d characters in the movies industry, Digital Animation and Video Games? If your answer is yes, this course is for you!
You’ll apply advanced techniques for optimizing your time and workflow. In each block of muscles, I will explain how to generate the shape of each one of them, and how they are connected through tendons to the bones respectively.
Through the 17 classes, you will be able to learn everything you need for modeling the head of a character, anatomically correct, you will know muscle by muscle with its name in English and recommendations for implementing this knowledge on your future projects.
The course contains the following topics: -Norms -Zremesher -Zremesher guides -Ear modeling -Nose modeling -Mouth modeling -Head creation -Integration of all components of the face and the head for a professional result.
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