
在本教程中,我将介绍从球体中以动态姿势雕刻角色所需了解的所有内容,包括基本解剖形状、次要形状和表面细节雕刻。然后使用 polypaint 为皮肤做纹理并在 keyshot 5 中渲染,最后使用 Photoshop 合成最终图像。
在这个超过 19 小时的实时雕刻、纹理和渲染教程之后,您将了解如何从球体创建自己的角色,并为您的作品集完成一个漂亮的渲染。
Duration 19h Project Files Included MP4
Title: Gumroad – Creating Realistic Fan Art Character with Frank Tzeng
Info:
In this tutorial, i will cover everything you need to know for sculpting a character in a dynamic pose from a sphere, including base anatomy shapes, secondary forms and surface details sculpting. Then using polypaint to do textures for skin and render in keyshot 5, finally using photoshop to composting the final images.
After this over 19 hours realtime sculpting, texturing and rendering tutorial, you will have the knowledge of how to create your own character from a sphere and finish it with a nice render for your portfolio.
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/27544.html