Rock Sculpting Techniques by David Lesperance

Rock Sculpting Techniques by David Lesperance

在本教程中,我们将介绍如何创建岩石!本教程的重点是雕刻。所以我们不会使用基于照片的 alpha 来生成内容。相反,我们将完成雕刻岩石主要形式的过程,并专注于生成有助于创建法线或置换贴图的细节。
我将概述我在 Zbrush 中用于帮助创建资产的基本但强大的工具。我们还将概述拓扑选项以及资产的基本预览,以便快速迭代和上下文反馈。我们还将讨论加快资产创建过程的方法。
包括
-4 小时的讲座
-Z 由教程生成的工具
-供您个人使用的比较 alpha
– 自定义插入笔刷以及我的基本岩石笔刷

Gumroad – Rock Sculpting Techniques by David Lesperance
Duration: 4hr 14m | Video: h264, yuv420p, 1600×900 30fps | Audio: aac, 44100 Hz, 1 ch | 5.91 GB
Genre: eLearning | Language: English | Project files Included

In this tutorial we will go over how I create rocks!. This tutorial is focused around sculpting. So we won’t be using photo based alphas to generate the content. Instead we’ll go through the process of sculpting out the main forms of the rocks and focus on generating detail that will aid you in the creation of your normal or displacement maps.
I will overview the basic but powerful tools I use in Zbrush to help create our assets. We will overview topology options as well and basic previewing of our assets for quick iterations and contextual feedback. We will also be going over ways to speed up our asset creation process.
Includes
-4 hours worth of Lectures
-Z Tools Generated from the tutorial
-A comparative alpha for your own personal use
-A custom Insert brush as well as my basic rock brush
More info –

Rock Sculpting Techniques by David Lesperance
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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/27299.html

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