Gumroad – 3D Character Creation: Retopologizing For Animation

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在这个 3 小时的视频课程中,我将介绍可用于重新拓扑角色的不同类型的工具。您将首先了解重新拓扑的目的,并学习创建可动画网格所需的几何结构。您将获得有关如何使用 Zremesher 为您的角色创建干净拓扑的知识。您将学习如何控制几何体的流动并管理适合游戏的多边形数量。您还将深入了解如何利用拓扑画笔和 Zsphere 拓扑工具来创建满足您需求的准确拓扑。在本课程结束时,您将获得能够将您的高分辨率造型转变为动画就绪的低分辨率角色的技能。所以准备好你详细的 Zbrush,让我们玩得开心吧!

Title: Gumroad – 3D Character Creation: Retopologizing For Animation

In this 3-hour video course, I will go over different types of tools that you can use to retopologize your character. You will first start by understanding the purpose of retopologizing and learning the kind of geometry structure that is needed to create an animatable mesh. You will gain knowledge on how to use Zremesher to create a clean topology for your character. You will learn how to control the flow of your geometry and manage the amount of polygons that is suitable for games. You will also gain insight on how to utilize the Topology brush and Zsphere Topology tool to create accurate topology for your needs. By the end of this course, you will acquire the skills to be able to turn your high res sculpt into an animation-ready low res character. So get your detailed Zbrush ready and let’s have some fun!

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/27290.html

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上一篇 2015年1月27日 下午7:17
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