Levelup.Digital – Creating a Stylized Sword – Sabrina Echouafni

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在本教程中,3D 环境艺术家正在为下一个战神工作,Sabrina Echouafni 将带您了解她从概念到演示创建风格化剑的工作流程。

跟随 Sabrina 在 Maya 中演示她的封锁过程,并解释她在 ZBrush 中雕刻风格化资产的技术。本教程中包含一些 Sabrina 使用的有用画笔。雕刻后,Sabrina 将带您完成她的低多边形工艺、烘焙和在 Painter 中创建纹理。最后,她向您展示了如何在虚幻引擎中创建演示文稿。

在本教程中,您将深入了解行业专家在创建风格化资产时的思维过程,并了解如何分解这些方法并将其应用于您的下一个项目。包括要跟随纹理步骤的物质画家项目文件。

Duration 14h Project Files Included MP4

Title: Levelup.Digital – Creating a Stylized Sword – Sabrina Echouafni

Info:
In this tutorial, 3D Environment Artist working on the next God of War, Sabrina Echouafni takes you through her workflow for creating a stylized sword from concept to presentation.

Follow along as Sabrina demonstrates her blockout process in Maya, and explains her techniques for sculpting stylized assets in ZBrush. Included in this tutorial, are some useful brushes that Sabrina uses. After sculpting, Sabrina will take you through her low poly process, baking, and creating the textures in Painter. Lastly she shows you how to create the presentation in Unreal Engine.

In this tutorial, you’ll gain insight into the thought process of an industry pro when it comes to creating stylized assets, as well as understand how to breakdown those methods and apply them to your next project. Included is the Substance Painter project file to follow along with the texturing step.

Check out the sword concept from Moniek Schilder (http://www.artstation.com/monschi).

About the Instructor

Sabrina Echouafni is a 3D Environment Artist at Valkyrie Entertainment, currently working on the next God of War. Her past experience includes working with Warner Bros Animation, as well as Insomniac. She shares her workflow and thought processes, as well as offers mentorships to new artists and students through her twitter @SEchouafni.

Contents

14 hours of training
1080 Resolution
Brushes
.spp Painter project file
Chapters

References
Proxy
Sculpt
Low Poly
UV
Texturing
Final Touches
Software Used

– Maya

– ZBrush

– Substance Painter

– Unreal Engine

Level

Beginner to Intermediate

Prerequisite

Basic knowledge of software used

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/20343.html

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