
所以你可能听说过这个程序,每个人在谈到纹理时都会谈论这个程序。它用于电影、游戏以及角色和环境。你也许想看看这到底是怎么回事?那么这门课程可能适合你。
我的名字是 Niko,我从事角色美术工作已经有十多年了。在本课程中,我将向您展示如何开始与Substance Painter合作,并在此处为我们的骑士模型制作金属盔甲、角、金镶嵌物和眼睛,从而为您的模型制作漂亮的纹理。
在本课程中,我们将学习:
– 从 Zbrush 导出高多边形网格
– 从 3dsMax 导出低多边形网格
– Substance Paint 的基础知识
– 将网格导入到 Substance Paint 中
– 如何在 Substance Paint中烘焙纹理
– 制作金属装甲材料
– 玩弄灰尘和划痕
-制作织物材质
– 制作发光的眼睛
– 为 UE4 导出纹理
– 在 Marmoset Toolbag 中导入模型和纹理
– 了解关于 Marmoset Toolbag 的所有信息
– 在 Marmoset 中用灯光渲染我们的模型并制作转盘
So you have probably heard about this program that everyone talks about when it comes to texturing. It is used for movies, for games and for both characters and environment. And you maybe want to see what is it all about? Then this course is probably right for you.
My name is Niko, and i am a character artist for more than a decade now. In this course i will show you how to start working with Substance painter and make a nice good looking textures for your models by making a metal armour, horns, gold inlays and gowing eyes for our knight model here.
In this course we will learn:
– Exporting the high poly meshes from Zbrush
– Exporting the low poly mesh from 3dsMax
– Basics of Substance painter
– Importing the meshes in to Substance painter
– How to bake the textures in Substance painter
– Making metal armor material
– Playing with dust and scratches
– Making fabric material
– Making emissive glowing eyes
– Exporting textures for UE4
– Importing the model and textures in Marmoset Toolbag
– Learn all about Marmoset Toolbag
– Rendering our model in Marmoset with lights and making a turntable
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/20093.html