Game Institute – An Introduction to Unity for Programmers

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游戏研究所很高兴推出一个非常详细的基于视频的新研讨会,它将帮助程序员快速掌握 Unity 游戏引擎的速度。此处的目标是通过实用的动手指导逐步开发完整且适当的游戏。

本次研讨会的主要目的是让开发人员为更复杂的游戏项目做好准备,他们将在培训过程中检查这些项目。例如,我们的新赛车游戏(当然有自己的工作室)对于大多数 Unity 初学者来说可能是一个太大的项目。这个介绍性研讨会是一个完美的方式来加快速度而不会迷路。

虽然这些材料为未来更高级的 Unity 项目奠定了基础,但它本身也会带来很多乐趣。对于许多人来说,这将是他们第一次开发一个完整的游戏,其中包括一个开始屏幕、简单的菜单,甚至是一个结束的学分序列。

无论您以前是否使用过 Unity,本次研讨会都将证明是一次愉快且内容丰富的体验,带有一点幽默感和许多有用的提示。

 

Game Institute – An Introduction to Unity for Programmers

Info:
The Game Institute is very pleased to roll out an incredibly detailed new video-based workshop that is going to help get programmers up to speed quickly on the Unity game engine. The goal here is to go step-by-step through the development of a full and proper game with practical hands-on instruction.

The primary purpose behind this workshop is to prepare developers for the much more complex game projects that they will be examining as they progress through their training. For example, our new racing game (which has its own workshop of course) would likely be too big a project for most Unity first-timers to take on. This introductory workshop is a perfect way to get up to speed without getting lost.

While this material lays a foundation for the more advanced Unity projects to come, it is also going to be a lot of fun in its own right. For many people, this will be the first time they develop a full game that includes a start screen, simple menus, and even a closing credits sequence.

Whether you’ve used Unity before or not, this workshop will prove to be an enjoyable and informative experience, with a bit of humour and lots of useful tips.

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/13937.html

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