Experience Points – Ancient Wall in Substance Designer Stan Brown

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Substance Designer 是目前最好的材质创建工具之一。无论您是在创建人造材质还是有机材质,Substance Designer 都是任何 Material Artists 工具包中的必备工具。通常,石墙是使用 ZBrush 等雕刻工具创建的,但在本教程中,Stan Brown 将逐步介绍使用 Substance Designer 创建古老石墙的过程。Stan 还教您如何渲染和呈现材料,以最佳方式展示它们。

无论您是经验丰富的艺术家、学生、业余爱好者还是刚入门的人,都可以阅读本教程并学习一个基本的工作流程,让您可以更快、更高效地工作。今天激发你的创造性思维。

艺术家
Stan Brown 是 Grinding Gear Games 的材料艺术家,曾参与过他们广受欢迎的动作 RPG 流放之路。在他的整个职业生涯中,他还担任过 Dekogon 的材料艺术家和自由职业者。Stan 对细节的关注和创造高品质逼真材料的能力使他成为一名令人难以置信的艺术家,值得学习 Substance Designer。

Duration 4h MP4

Title: Experience Points – Ancient Wall in Substance Designer Stan Brown

Info:
ANCIENT STONE WALL IN SUBSTANCE DESIGNER | STAN BROWN
Substance Designer is one of the best material creation tools out there. Whether you’re creating man-made or organic materials, Substance Designer is a must-have in any Material Artists toolkit. Often, stone walls have been created using sculpting tools such as ZBrush but in this tutorial Stan Brown covers step by step the process of creating an ancient stone wall using Substance Designer. Stan also teaches you how he renders and presents materials to show them off in the best way.

Whether you’re a seasoned artist, student, hobbyist or someone just starting out, grab this tutorial and learn an essential workflow that will allow you to work faster and more efficiently. Fuel your Creative Mind today.

THE ARTIST
Stan Brown is a Material Artist at Grinding Gear Games and has worked on their hugely popular Action RPG, Path of Exile. Throughout his career he’s also worked as a Material Artist for Dekogon and freelance. Stan’s attention to detail and ability to create high-quality life-like materials is what makes him an incredible artist to learn Substance Designer from.

CONTENTS
4 Hours

1080p Resolution

SOFTWARE
Substance Designer

Marmoset Toolbag

LEVEL
Intermediate

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/13787.html

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