
后我们将从球体开始角色,我将引导您完成开始雕刻的过程并为其添加新元素,例如角、手臂和身体。之后我们将创建和调整装甲。然后我们将创建腿并完善手臂。我们将完成制作斗篷的过程,并在盔甲上添加尖刺。之后,我将向您展示如何在 Zbrush 中通过制作剑来快速高效地制作硬表面物体。然后,您将学习如何在模型上添加细节,使其看起来更有吸引力。我们还将为模型上色,以便更好地展示。下面将简要介绍如何摆姿势,直到在 Zbrush 中处理材料和光线。在我们申请并对我们的材料和灯光设置感到满意后。
Duration 9h Project Files Included MP4
Title: FlippedNormals – Absolute Beginners ZBrush Course
Info:
Then we will start the character from sphere, I will guide you through the process of starting your sculpt and add new elements to it, like horns, arms and body. After that we will create, and adjust the armor. Then we will create the legs and refine the arms. We will go trough the process of making the cape, and also add spikes to the armor. After that i will show you how to make a hard surface object in Zbrush, fast and efficient by making the sword. Then you will learn how to add details on your model so it will look much more appealing. We will also paint the model so it will have better presentation. Following will be a breaf intro to posing the character, until it is time to go trough materials and light in Zbrush. After we apply and are happy with our materials and light setup, we can start rendering the character with Zbrush and then combining the passes in Photoshop, to achieve a professional look.
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