
在本课程中,您将学习如何使用3ds Max,Substance,Photoshop和Unity从头开始构建专业的科幻环境。您将完成整个工作流程,从初始建模到最终在Unity中构建和渲染。作为自由职业者,高效是一项非常宝贵的资产。在本课程中,您将学习在构建完整的详细环境时如何节省大量时间。为游戏创造环境是一项激动人心的任务,希望您加入将小型2d概念提升到最终3d游戏就绪水平的旅程。
Manuel Rondon | Duration: 27h 07m | Video: H264 1280×720 | Audio: AAC 44,1 kHz 2ch | 9,49 GB | Language: English
Learn How to Create a Sci-Fi Scene using 3ds Max, Substance Painter, Photoshop & Unity
In this course, you will learn how to build a professional sci-fi environment from scratch using 3ds Max, Substance, Photoshop and Unity. You will be taken through the whole workflow from the initial modeling to the final built and render within Unity. As a freelancer, being efficient is a very valuable asset. In this course, you will learn how to save lots of time when building an complete detailed environment. Making an environment for games is an exciting task and hope you join this journey of taking a small 2d concept to the final 3d game-ready level.

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