
与行业领先的艺术家之一 Ackeem Durrant 一起,从头到尾学习如何应用实用的工作流程来创建游戏就绪角色。Ackeem 从事游戏角色雕刻和建模已有 4 年多,目前在 Bulkhead Interactive 担任角色艺术家。
Ackeem 将教您创建角色的工作流程,并指导您完成所有阶段。您将学习流程中的所有步骤,并了解如何为最终演示准备您的角色。
在视频教程结束时,您将:
• 已熟练掌握 PBR 工作流程的各个阶段。
• 知道如何为您的角色创建动态姿势。
• 掌握了创建 3D 角色的流程。
• 创建了自己的游戏角色。
Duration 47+ h Project Files Included MP4
Title: Vertex Workshop – Character Creation For Games by Ackeem Durrant
Info:
Screen captured videos at 1080 resolution, compressed with HandBrake without picture quality loss
Character Creation For Games
Create A Game-Ready Character, From Start To Finish
• Fluency in PBR workflow
• Wrinkles & Pores
• Dynamic poses
• Material Expression
• 72 Objectives
• 47 hrs+ of training
• scene files
PREVIEW – http://www.youtube.com/watch?v=wZzvlE28puo
Create A Game Character
Learn how to apply practical workflows to create a game-ready character, from start to finish, with one of the Industry’s leading artists, Ackeem Durrant. Ackeem has been sculpting and modeling characters for games for more than 4 years and currently works as a Character Artist at Bulkhead Interactive.
Ackeem will teach you the workflows for character creation and will guide you through all stages. You will learn all the steps in the pipeline and understand how to prepare your character for final presentation.
By the end of the workshop you’ll:
• Have developed a fluency in the various stages of the PBR workflow.
• Know how to create dynamic poses for your character.
• Have mastered the pipeline for 3D character creation.
• Have created your own game-ready character.
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