Make Subway Surfers Clone in Unity | Mobile Game Development

Published 7/2025
Created by Muhammad Shahzeb
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: All | Genre: eLearning | Language: English | Duration: 27 Lectures ( 4h 50m ) | Size: 2.72 GB

Build a Fast Paced Endless Runner Game in Unity and C# | Mobile Ready for Android & iOS | Subway Runner 3D Game 2025

What you’ll learn
Build a complete 3D endless runner mobile game using Unity and C#
Implement player mechanics like running, jumping, sliding, and lane switching
Create swipe-based controls optimized for mobile devices
Use procedural generation to build infinite game environments
Design and animate a player character with obstacle detection
Create a coin collection and scoring system
Build responsive UI elements like start, pause, and game over menus
Export the game to Android and iOS platforms
Apply clean C# scripting and organize Unity scenes efficiently

Requirements
No prior game development experience required
No programming experience needed — everything is explained step by step
A computer (Windows or macOS) with internet access
Unity installed

Description
Are you ready to build your own mobile game and break into the booming world of game development?In this hands-on course, you’ll learn how to create a fully functional 3D endless runner game — inspired by top mobile hits — using Unity and C#, the industry-standard tools for game development. Whether you’re an absolute beginner or an aspiring indie developer, this project-based course will teach you everything you need to bring your game idea to life.We’ll walk step-by-step through the process of building a fast-paced, swipe-controlled mobile runner game — similar to the style of games like Subway Surfers, Temple Run, and Blades of Brim. You’ll master essential game mechanics such as lane switching, jumping, sliding, and obstacle dodging — all controlled by mobile-friendly touch input.But we won’t stop at just movement! You’ll also build:Procedural level generation for infinite gameplayA working coin and score systemUI menus (start, pause, game over)Sound effects and animationsMobile build and testing for Android and iOSAlong the way, you’ll sharpen your skills in C# scripting, Unity scene management, physics, and UI/UX design — all while working on a game you can proudly showcase in your portfolio or publish to the App Store or Google Play.This course is beginner-friendly, but packed with industry-relevant techniques that even experienced developers can benefit from. You’ll learn how to structure your code, optimize performance for mobile, and build features that keep players engaged.

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