Game Art Institute – Environment Artist Bootcamp

Game Art Institute – Environment Artist Bootcamp

想成为一名环境艺术家吗?
在此灵活且可自定义的程序中,学习并应用在在线游戏中开始职业生涯所需的技能。

软件
学生将需要Maya, ZBrush, Houdini, Substance Painter & Substance Designer.

您将学到:
3D模型
使用多种技术创建所需的3D模型,以使其保持模块化和可重复性。

纹理
了解如何使用最新技术和工作流程(例如纹理平铺)对纹理进行烘焙。

通过Substance Designer或Unreal将材料创建到材料中,将您的工作提升到一个新的水平。

投入游戏中
通过处理照明和后处理工作流程来建立最终环境的“感觉”。

Game Art Institute – Environment Artist Bootcamp

Info:

Want To Become An Environment Artist?
LEARN AND APPLY THE SKILLS YOU NEED TO START A CAREER IN GAMES ONLINE IN THIS FLEXIBLE AND CUSTOMIZABLE PROGRAM.
During the Bootcamp, you will actively participate in bi-weekly sessions with your cohorts and mentor as you progress from milestone to milestone.

SOFTWARE
Students will need Maya, ZBrush, Houdini, Substance Painter & Substance Designer.

YOU’LL LEARN:
3D Model
Create the 3D models that you’ll need using a variety of techniques to keep it modular and repeatable.

Texture
Learn to texture and bake using the latest techniques and workflows, such as texture tiling.

Create Materials
Dive into materials via either Substance Designer or Unreal to take your work to that next level.

Put It In-Game
Establish the “feel” of the final environment by working on your lighting and post-processing workflows.

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