
大家好,在本课程中,我们将学习如何使用Unreal Engine 4创建美丽的逼真的环境。为了及时做到这一点,我们将利用Megascans的强大功能。
该课程将是相对自由的形式,侧重于游戏艺术的创造性方面,而不是陷入管道和工作流程的特定细节中。本课程的目的是帮助您掌握一些虚幻引擎中的工具,并从中获得乐趣,并最终打造出超酷的最终产品。
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 7 Lessons (1h 22m) | Size: 1.2 GB
Hello everyone, in this class we will be learning how to create a beautiful photorealistic environment using Unreal Engine 4. To do this in a timely manner we will be leveraging the power of Megascans.
The class will be relatively free-form and focusing on the creative side of game art, rather than getting bogged down in the specifics of pipelines and workflows. The intention of this class is to help you get the hang of some of the tools within unreal engine, hand have some fun doing it, and ultimately make a super cool end product.
All you need for this class is:
Unreal engine, preferable 4.26 or higher
A Quixel Megascans account
Quixel Bridge
(These things are free)
The things we will be covering include:
How to import Megascans assets directly to your unreal engine project
How to break up the design of your environment into manageable pieces
How to add post processing effects in engine

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