
本课程专为初学者设计,他们了解工作流程的基本知识,但努力使自己的动画无法达到专业产品所特有的质量和可信度。
散步是高级动画的基础。掌握3D动画中的步行周期,可以使您更有信心和技巧来控制人为的人物角色,使其更清晰地表现出来。
在本课程结束时,您将可以放心地为步行周期设置动画,解释动画的参考素材,并采用专业人士用来制作行业标准动画的相同技术。
Duration 2h 57m Project Files Included MP4
Title: Skillshare – Animate a Professional Looking Walk in Maya
Info:
This course is designed for beginner animators who understand the basics of the workflow but struggle to give their animation that level of quality and believability typical of professional products.
Walks are the foundation for advanced animation. Mastering walk cycles in 3D animation gives you the confidence and skills to control your human characters in more articulated acted scenes.
At the end of this course you will be able to confidently animate walk cycles, interpret reference footage for animation, and adopt the same techniques professionals employ to produce industry standard animations.
You will learn about:
Working with video references
Identifying and designing the key poses of a walk
Troubleshooting posing
Mirroring poses both manually and employing easy to use custom tools
Understanding weight shifts in locomotion
Controlling the stride
Fixing sliding feet
Setting up priorities for splining
Animation splining and polishing workflows
Working with animation layers to add details and variations
Fixing knee pops and intersections
Making the character move through space
The course will employ industry standard software Autodesk Maya, but the same workflows can be applied to any 3D package.
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