Let’s build a snowman in Blender

Let’s build a snowman in Blender

如果您想在这个假期里堆雪人,那么您来对地方了!本课程的主要重点是学习如何使用内置的Blender功能高效,程序化,尽可能灵活地开发模型和材料!

本课程的主要重点是学习如何使用内置的Blender功能高效,程序化,尽可能灵活地开发模型和材料!

从我们的第一个模型到最终的渲染,我们将应用几种非破坏性技术,使您能够轻松地创建雪人的多个迭代。

主要的非破坏性工作流程使我们能够更快地工作,鼓励我们将更多的精力放在有趣的东西上,而不是被它的生产所困扰。我们可以在需要时自由进行更改,而不会在准备就绪之前将自己锁定在最终决定中,从而使艺术家们也可以吃蛋糕!

在Blender中工作时,利用修改器的功能将是无穷无尽的生产力来源。这并不总是要知道要使用哪些修饰符,还要知道如何将修饰符排序和堆叠在一起以产生预期的结果。

MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz, 2 Ch
Difficulty: Beginner | Genre: eLearning | Language: English | Duration: 12 Lessons (3h 29m) | Size: 3 GB

If you are looking to build a snowman this holiday season, you’ve come to the right place! The main focus of this course is to learn how to develop models and materials efficiently, procedurally and as flexibly as possible, all using built-in Blender functionality!

The main focus of this course is to learn how to develop models and materials efficiently, procedurally and as flexibly as possible, all using built-in Blender functionality!

From our first model to our final render, we will be applying several non-destructive techniques to provide you the ability to create several iterations of your snowman with ease.

A predominantly non-destructive workflow allows us to work faster, encouraging us to focus more on the fun stuff, rather than getting bogged down on the production of it. We are free to make changes when needed without locking ourselves into a final decision before we are ready, enabling artists to have their cake and eat it too!

Harnessing the power of modifiers will be an endless source of productivity when working in Blender. It’s not always about knowing which modifiers to use, but also knowing how to order and stack your modifiers together to develop the intended result.

Besides getting to know some lesser-used modifiers (Remesh, Skin, Displace), we will also get to learn how we can use the more common modifiers of your workflow in new and creative ways.

A great new tool that has been added into Blender 2.9 is the Cloth Filter brush in our sculpting workspace.

Regardless of your sculpting ability, however, the Cloth Filter brush makes creating believable cloth super simple. Gone are the days of complex cloth simulations and awkward sculpting/modeling hacks.

We will cover how we can quickly and easily set up a scarf mesh for our snowman, and use the Cloth Filter to add the final touches and folds that will make a great workflow for any cloth you’ll need to develop going forward!

Pipes image attribution: https://pixabay.com/photos/smoking-pipe-tobacco-tube-smoking-3081720/

All HDR images are from HDRI Haven, a fantastic resource for free, high quality and professional environment images to light all of your 3D scenes. https://hdrihaven.com/

Let's build a snowman in Blender

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