
想知道如何用详细的健美型身材打造强壮的大兽人吗?您是否想知道如何构建具有吸引力和功能性的多层配饰,例如布料、皮革、肩带和盔甲?
那么你来对了。
我的名字是 Corazon Bryant,专业的 3d 艺术家和教育家。在本课程中,我将向您展示如何仅使用一个名为 Blender 的软件程序创建一个完整的兽人角色。从一个球体开始,我们将使用 Blender 强大的雕刻工具将其转换为完整的兽人。在雕刻过程中,我会详细介绍您需要了解的重要肌肉形态和身体标志,以便您更好地了解人体的整体结构。您将学习如何在保持真实感的同时夸大肌肉形状。您将学习如何为复杂的配件建模,例如盔甲、带肩带的靴子、奖杯腰带、复杂的吊坠等等。我将向您展示重新拓扑的正确方法以及如何构建使您的角色动画友好的基本循环。我们将完成展开角色的过程,以便我们可以烘焙和纹理细节,这将进一步使我们的角色逼真。我们将通过自定义纹理和程序映射的组合创造磨损,雕刻可信的损坏和划痕。您将了解如何制作逼真的金属、皮革、布料、皮肤,甚至定制纹身。那些栩栩如生的眼睛、头发和皮毛怎么样?是的,我们将花费大量时间通过雕刻、烘焙和纹理来细化眼睛。对于我们角色的头发,将使用粒子系统,让我们可以完全控制位置和样式。最后,我们将使用各种技术和节点创建来渲染和合成我们的图像,这将引导我们完成最终的美丽照片。
Corazon Bryant | Duration: 73h 39m | Video: H264 1920×1080 | Audio: AAC 44,1 kHz 2ch | 36,8 GB | Language: English
Want to know how to create a big strong Orc with a detailed body-builder type of body? Do you want to know how to construct layers of accessories like cloth, leather, straps and armor that is appealing and functional?
Then you came to the right course.
My name is Corazon Bryant, professional 3d Artist and educator. In this course, I will show you how to create a complete Orc character using only one software program called Blender. Starting with just a sphere, we will use Blender’s powerful sculpting tools to transform it into a full body Orc. During the sculpting process, I will go over the important muscle forms and body landmarks you need to know so you can better understand the overall structure of the human body. You will learn how to exaggerate the muscle forms while staying true to realism. You will learn how to model complex accessories like armor, boots with straps, trophy belt, intricate pendant, and many more. I will show you the proper way to retopologize and how to build the essential loops that will make your character animation-friendly. We will go through the process of unwrapping our character so we can bake and texture details that will further make our character realistic. We will create wear and tear, sculpt believable damages and scratches through a combination of custom texturing and procedural mapping. You will understand how to produce realistic metal, leather, cloth, skin, and even customized tattoos. How about those lifelike eyes, hair and fur? Yes we will spend lots of time detailing the eyes by sculpting, baking and texturing. For our character’s hair, will use particle system that will give us full control for the placement and style. Last, we will render and composite our images using a variety of techniques with node creation that will lead us to our final beauty shots.
Sculpting, retopologizing, unwrapping, baking, texturing, lighting, rendering and compositing, everything you need to know about character creation is here.
Now before you take this course, make sure you have at least a basic understanding of Blender.
If you are tired of jumping from one software to the next, and wish you can just do it all in one single program, then you came to the right place. All you need is Blender to produce a professional production-ready character.

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