Blender and Substance Painter: Architectural Visualization

Blender and Substance Painter: Architectural Visualization

有兴趣为动画,建筑可视化或游戏创建逼真的环境吗?本课程可以帮助您入门。与讲师Darrin Lile一起逐步学习如何使用Blender和Substance Painter创建场景。Darrin展示了如何为房间建模,并解释了如何创建一个共享工作空间的墙壁,门和窗户。他介绍了如何使用Blender中的关键建模工具和修改器来创建家具和器具,以及如何对场景中的办公桌,凳子,椅子和其他3D对象进行UV映射。然后,Darrin讨论如何将文件带入Substance Painter并将真实纹理应用于模型。最后,他演示了如何使用Blender中的Eevee和Cycles渲染引擎添加灯光和渲染场景。

Duration: 16h 31m | MP4 | Video: AVC, 1280×720 30 fps | Audio: AAC, 48 KHz, 2 Ch | Size: 6.84 GB
Skill Level: Intermediate | Genre: eLearning | Language: English + Subtitles

Interested in creating realistic environments for animation, architectural visualization, or games? This course can help you get started. Join instructor Darrin Lile as he steps through how to create a scene with Blender and Substance Painter. Darrin shows how to model rooms, explaining how to create the walls, doors, and windows of a coworking space. He goes over how to create furniture and appliances using key modeling tools and modifiers in Blender, as well as how to UV map the office desks, stools, chairs, and other 3D objects in the scene. Darrin then discusses how to bring your files into Substance Painter and apply realistic textures to your models. To wrap up, he demonstrates how to add lights and render your scene using both the Eevee and Cycles render engines in Blender.

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