
程序阴影是Blender较少探索的应用之一,如果正确使用,它具有很大的潜力和强大功能。在这个全面的培训系列中,我们将为概念和技术打下坚实的基础,这些概念和技术将用于通过Blender基于节点的着色器编辑器彻底探索过程着色。
本课程的核心部分由一系列5至10分钟的简短视频组成,这些视频着重于重要的概念和技术,并得到可视化工具和简单示例的支持。等距立体场景是支持该课程的一个展示示例,该场景仅使用过程着色器并且仅使用基本建模技术创建。
Procedural shading is one of the less explored applications of Blender that holds a lot of potential and power if utilized correctly. In this comprehensive training series we will build a solid foundation of the concepts and techniques that we will use to thoroughly explore procedural shading with Blender’s node-based shader editor.
The core part of this course is structured in a series of short 5-10 min videos that focus on important concepts and techniques and are supported by visualization tools and simple examples. Supporting the course as a showcase example is an isometric cube scene that is created using exclusively procedural shaders and only basic modelling techniques.
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