
在本课程中,伊恩将带领您完成为电影开发生物和角色的过程。在设计中融入可信的解剖结构,历史以及最重要的特征的重要性。我们将专注于使设计从简单的绘图到最终的概念雕刻,然后将其充分充实为可用于电影或游戏中的可行创作的渲染。
Video: .MP4, 1920×1080 | Audio: AAC, 48 kHz, 2ch | Duration: 9h 47m
Genre: eLearning | Language: English | Size: 10,8 GB
Software
In this course, Ian will take you through his process of developing creatures and characters for films. The importance of infusing believable anatomy, history and most importantly, character, into the design. We will Focus on what makes a design work from simple drawing to final concept sculpts and renders that fully flesh it out into a workable creation that could be used in a film or game.
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