Advanced Modeling Techniques for AAA Assets in Unreal Engine

你将学到什么
学习模块化环境组件的 AAA 建模技术
了解艺术原理,才能决定如何为你的作品添加细节。
学习虚幻引擎 5 中的 UV 贴图
学习全新的纳米置换工具,快速为您的模型添加次世代细节。

你有没有想过为什么有些资产看起来很漂亮,而有些资产却不尽如人意?

多年前我加入育碧担任关卡美术师时,也有过同样的疑问。我的技术能力毋庸置疑,但总有一些不为人知的秘诀能让画面看起来很棒。我花了多年时间参与 AAA 级项目,才真正理解如何制作高质量的素材(提示:关键不在于工具)。

艺术家们使用一种秘密语言来交流他们的想法以及如何让任何东西看起来都很棒,无论你是在虚幻引擎上工作还是在纸上作画。

这门课程旨在用几个小时的时间,教会你我多年才领悟的知识。我们将使用虚幻引擎5的多种工具——建模、贴图、材质、物理模拟和纹理处理——来创建一个高质量的资源。通过这些工具,我将教授你所有可以应用于创建任何类型资源的艺术原理。

我们还将介绍虚幻引擎 5.6 中新增的工具,例如 UV 编辑器工具和纳米材质置换。

完成本课程后,你将能够为你的游戏项目创建高质量的素材;如果你想加入 AAA 行业,你可以将其作为作品集的一部分,向潜在雇主展示。

本课程适合以下人群:
有志进入 AAA 游戏行业的环境美术师

Advanced Modeling Techniques for AAA Assets in Unreal Engine

Duration 4h 58m Project Files Included MP4

Advanced Modeling Techniques for AAA Assets in Unreal Engine

Info:
What you’ll learn
Learn AAA Modeling techniques for modular environment pieces
Understand art principles to decide how to add details to your asset
Learn UV Mapping inside Unreal Engine 5
Learn new Nanite Displacement tools to quickly add next gen detail to your models

Have you ever wonder why some assets look good while others not so much?

I also wondered the same many years ago when i joined Ubisoft to work as Level Artist, my technical skills where there but there was always a hidden formula to make things look good. It took my many years on working on AAA projects to understand how to make a high quality asset (Hint: it is not the tool).

Artists use a secret language to communicate their ideas and how to make anything look great, it doesn’t matter if you are working on Unreal Engine or painting on a piece of paper.

This course is about that, to teach in a few hours what took my years to understand. We will create a high quality asset using multiple Unreal Engine 5’s tools: modeling, texturing, materials, physics simulation and texture manipulation. By using this tools I will teach you all the art principles that you can apply to create any type of asset.

We will also go through new tools available on Unreal Engine 5.6 like UV Editor tools and Nanite Displacement from materials.

By the end of this course you will be able to create high quality assets for your game projects or if you are looking to join the AAA industry use it as a portfolio piece to show it to a potential employer.

Who this course is for:
Aspiring Environment Artists who want to enter the AAA Game Industry

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