
关卡设计是所有游戏的关键组成部分,但这一组成部分可能很难正确使用。理论上,任何有图形经验的人都可以创建可运行的单关游戏;但是创建一款既有趣又令人愉悦且功能强大的游戏需要一些技巧。掌握Blender和Unity 3D是确保您进行所有这些游戏关卡设计的绝妙方法。
Blender和Unity 3D都是全世界游戏设计师使用的开源程序,对这两个程序的了解对任何游戏开发者都非常有益,因为它可以微调您的洞察力和直觉,以创建多面,引人入胜且令人兴奋的游戏关卡。无论您是仍在进行关卡设计还是已经拥有丰富的经验,使用Blender和Unity 3D学习关卡设计都将确保您的技能是最新的且无懈可击。
课程概述本课程包括66堂讲座和5个小时的内容,适合对Blender和Unity 3D有基本了解的任何人。如果您的兴趣在于关卡设计,3D建模或纹理化,那么本课程适合您。您将首先了解关卡设计的概念和最佳实践,从设置目标和获取参考,到在Photoshop中计划和绘制级别。然后,您将继续进行模块化设计并完成基本的对象操作任务。创建完整游戏关卡的第一步。您将详细研究关卡设计的各个方面。地板,天花板,墙壁,焦点,道具和其他物体,在您学习时填满您的水平。然后,您将为每个元素添加复杂的纹理,使关卡设计从基本到更专业。复习和测验已合并到本课程的每个部分中,以便不断更新所涵盖的材料。完成后,您将获得Unity 3D和Blender中最新的技能设置。
Duration 5h 15m With Project Files MP4
Title: Stone River eLearning – Level Design with Blender and Unity 3D
Info:
Level design is a critical component to all games, but a component that can be difficult to get right. Anyone with graphics experience can in theory create a functioning single level game; but creating a game that’s interesting and enjoyable as well as functional takes some finesse. Mastering Blender and Unity 3D is a sure fire way to make your game level design all of this, and more. Develop your level design skills to the highest standard • Understand game level design in both conceptual and practical terms • Design 3D models for game levels • Create textures through Photoshop • Construct and operate a full game level on Unity 3D Construct multi-level games using versatile programs Blender and Unity 3D are both open source programs used by games designers all over the world. Developed by their community of users, they construct games that operate on almost all platforms; from consoles and desktops to mobile and websites. Gaining a knowledge of both programs is hugely beneficial to any game developer, as it fine-tunes your insight and intuition for creating multi-faceted, compelling and exciting game levels. Whether you’re still coming to grips with level design or already have a wealth of experience under your belt, learning level design with Blender and Unity 3D will ensure your skills are up to date and flawless. Course Overview This course includes over 66 lectures and 5 hours of content, suited to anyone with a basic understanding of Blender and Unity 3D. If your interests lie in level design, 3D modelling or texturing, then this course is for you. You’ll first learn about the concepts and best practices of level design, from setting goals and getting references to planning and mapping out your level in Photoshop. You will then move on to modular design and complete basic object manipulation tasks; the first step to creating a full game level. You will go through each aspect of level design in detail; floors, ceilings, walls, focal points, props and other objects, filling in your level as you learn. Then, you’ll add intricate texture to each of these elements, bringing your level design up a notch from basic to something much more professional looking. Reviews and quizzes have been incorporated into each section of this course so that the material covered is constantly refreshed. On completion, you will take away an up to date skill set in Unity 3D and Blender. You will have an understanding of graphics software, game engines, game level design, and how all of these elements work seamlessly to create fun and engaging games.
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