本课程旨在通过简单实用的项目,帮助您快速入门 Blender 动画制作。您将从关键帧的基础知识入手,学习如何使用时间轴、动画进度条和动画视图。一个简单的碰撞练习将帮助您更好地理解关键帧的工作原理以及物体如何随时间平滑运动。对于任何希望在学习《动画十二原理》之前打好基础的人来说,本课程都是必修课。接下来,您将探索图形编辑器,并创建经典的弹跳球动画。在这个项目中,您将练习重要的动画原理,例如挤压和拉伸。您还将学习如何使用缓动、空对象、修改器和驱动器来使动画更加流畅。这些工具将帮助您更好地控制动画,使其看起来更加自然流畅。之后,您将通过创建一个炮塔系统来学习程序动画。在这个练习中,您将看到物体如何在不使用关键帧的情况下运动。你还将学习简单的骨骼绑定、动画修改器和基础粒子系统,以增加动画的多样性、创意性和真实感。最后,你将把所有学到的技能运用到一个电影项目中。通过制作喷气式飞机序列,你将练习创作动感、刺激且专业的动画。

Published 9/2025
Created by Alex Tumyang
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 41 Lectures ( 3h 42m ) | Size: 2.5 GB
Animation entry level course
What you’ll learn
Learn From Zero- you’ll learn the basics of keyframing tools
you’ll learn how to set keyframe and manipulate interpolation and keyframe types
you will learn graph editor
You will learn most essential tools to start creating animation in blender
Requirements
You must have basic computer knowledge.
Description
This course is designed to help you get started with animation in Blender through easy and practical projects. You will begin with the basics of keyframing and learn how to use the timeline, dope sheet, and animation view. A simple collision exercise will make it easier to understand how keyframes work and how objects move smoothly over time.This course is must for anyone interested in building a strong foundation before learning the 12 Principles of Animation.Next, you will explore the Graph Editor and create the classic bouncing ball animation. In this project, you will practice important animation principles such as squash and stretch. You will also learn how to make your animation smoother with easing, null objects, modifiers, and drivers. These tools will help you build stronger control over your animations and make them look more natural and polished.After that, you will move into procedural animation by creating a turret system. In this exercise, you will see how objects can move without using keyframes. You will also add simple rigging, animation modifiers, and a basic particle system to bring more variety, creativity, and realism.Finally, you will combine all the skills you learned in a cinematic project. By building a jet sequence, you will practice creating animations that feel dynamic, exciting, and professional.
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