
传统方式创建像素艺术可能是一项艰巨的任务,但是使用Blender从简单的3D对象渲染像素艺术可以使其变得更加轻松和快捷。
这项技术可以成为Pixel-Art-Creating-Toolbox中的一种强大工具,使您可以快速创建不同的对象变体,渲染不同的角度,甚至创建简单的动画。
如果您是Blender的新手,请不要担心,因为我将向您介绍我们需要的所有工具,并且不会给您带来不必要的信息。
我将引导您完成场景设置,创建像素艺术合成器以及创建多个对象的操作,例如宝箱,魔药等。
我将在Blender 2.92中工作,因此2.92版及更高版本中的任何内容都应该可以使用。
MP4 | h264, 1280×720 | Lang: English | Audio: aac, 48000 Hz | 3h 33m | 1.7 GB
Creating Pixel Art the traditional way can be a daunting task, but using Blender to render Pixel-Art from simple 3D objects, can make it a lot easier and faster.
This technique can be a power tool in your Pixel-Art-Creating-Toolbox, and will allow you to quickly create different variations of objects, render different angles, and even create simple animations.
Don’t worry if you are new to Blender, as I will walk you through every tool we need, and won’t overload you with unnecessary information.
I will walk you through setting up the scene, creating the Pixel Art compositor, and creating multiple objects, like a Treasure Chest, Magic Potions and more.
I will be working in Blender 2.92, so anything from version 2.92 and up should be fine to use.
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/1378.html