了解专业道具/角色艺术家如何从头到尾创作风格化的低多边形武器。你将学习 ZBrush 建模与雕刻、重新拓扑、UV 展开与烘焙、纹理处理和最终渲染等技巧!

本教程基于 Nula 的出色作品
ZBRUSH、BLENDER、SUBSTANCE PAINTER 和 MARMOSET TOOLBAG
大部分建模和雕刻工作将使用 Zbrush 完成。首先,我们将直接在 Zbrush 中创建初始的草图网格,然后根据我们的概念图将其细化为最终模型。之后,我们将专注于使用 Blender 进行低多边形重新拓扑,并在 Blender 中进行 UV 展开。接下来,我们将专注于使用 Substance Painter 准备和烘焙纹理贴图,然后我们将继续使用 Substance Painter 创建独特的风格化纹理。
我们将使用 Marmoset Toolbag 5 为我们的作品集制作一些最终渲染来结束本课程。
29+ 小时!
本课程包含超过 29 小时的内容 – 您可以跟随每一个步骤 – 本课程已 100% 实时完成,不包含任何延时摄影。
通过本课程,您将学习使用 Zbrush 从头开始创建资产的基本知识,以及如何利用其他工具创建最终的、可用于游戏的风格化资产。
技能水平
本课程面向中级艺术家,务必对所列软件有基本的了解。我们在讲解流程时会提供键盘快捷键叠加。但本课程不会涵盖以下工具的基础知识。
源文件
本课程包含包括最终武器在内的所有项目源文件。
使用的工具
Zbrush
Blender 3D
Substance 3D Painter
Marmoset 工具包
Learn how a professional prop/character artist works in creating a stylized low poly weapon from start to finish. You’ll learn techniques like Zbrush modeling & Sculpting, Retopology, UV Unwrapping & Baking, Texturing and making final renders, and more!
This tutorial is based on the amazing work from Nula
ZBRUSH, BLENDER, SUBSTANCE PAINTER, AND MARMOSET TOOLBAG
The majority of the modeling and sculpting will be done using Zbrush. Starting with creating the initial blockout mesh directly in zbrush and refining it to a final model while following our concept art. After that we will focus on doing a low-poly retopology using Blender and also doing our UV Unwrapping inside of Blender. Next we will focus on preparing and baking our texture maps using Substance Painter and then we will move onto creating unique stylized textures also using Substance Painter.
We will finish the course off by making some final renders for our portfolio using Marmoset Toolbag 5.
29+ HOURS!
This course contains over 29+ hours of content – You can follow along with every single step – This course has been done 100% in real-time and does not contain any timelapses.
With this course you will learn the essentials on creating assets completely from scratch using Zbrush and on how to utilize additional tools to create final, game-ready stylized assets.
SKILL LEVEL
This course is intended for intermediate artists, it is essential to have a basic understanding of the software listed. We do provide a keyboard shortcut overlay while explaining the process. But this course will not cover the basics of the tools mentioned below.
SOURCE FILES
All the project source files including the final weapon are included in this course.
TOOLS USED
Zbrush
Blender 3D
Substance 3D Painter
Marmoset Toolbag
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/54993.html