
在这门为期 8 周的课程中,Alex Konstad 将为你提供各种工具,让你能够构建逼真的硬表面设计。如果你曾因绘制功能性机械物体的限制而感到不知所措,那么这门课程将释放你的创造力!
我们将介绍:
• 亚历克斯的思考过程
• 硬表面设计
• 形式和功能
• 绘画、绘图和渲染技术
第一周:硬表面设计简介——机械参考草图——硬表面基础
第二周:机甲设计基础:关节、力学、功能
第 3 周:机甲设计——目的和实用性,讲座(形式遵循功能——如何有目的地进行设计)
第四周:机甲细节——讲座:规模、细节和增加复杂性
第 5 周:车辆设计基础 – 讲座:车辆设计原则
第 6 周:功能性车辆设计 – 讲座:利用参考资料设计具有特定功能的车辆
第 7 周:硬表面道具设计 – 讲座:如何为动画和游戏设计引人入胜的硬表面道具
第 8 周:讲座:硬表面的绘画和渲染技术 – 打包设计以供最终展示
Duration 5h Project Files Included MP4
Title: Underpaint Academy – Mechs, Vehicles, & Props with Alex Konstad
Info:
In this 8-week class, Alex Konstad will give you the tools to be able to construct your own believable hard surface designs. If you’ve ever felt overwhelmed by the restrictive nature of drawing functional mechanical objects, this class will unlock your creativity!
We’ll cover:
• Alex’s Thought Process
• Hard Surface Design
• Form and Function
• Drawing, Painting & Rendering techniques
Week 1: Intro to Hard Surface Design – sketching from mechanical reference – hard surface foundations
Week 2: Mecha Design Fundamentals: joints, mechanics, function
Week 3: Mecha Design – Purpose and utility, lecture (form follows function – how to design with purpose)
Week 4: Mecha Details – Lecture: Scale, Details and adding Complexity
Week 5: Vehicle Design fundamentals – Lecture: design principles for vehicles
Week 6: Vehicle Design with function – Lecture: Utilizing reference to design vehicles for specific functions
Week 7: Hard surface prop designs – Lecture: How to design engaging hard surface props for animation and games
Week 8: Lecture: Painting and rendering techniques for Hard Surface – packeting a design for final presentation
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