CGSide – Roman bridge – Houdini modeling

In this step by step course we will be creating from start to finish a procedurally generated roman bridge. It will be a good chance to learn about many procedural workflows, a lot of tips and tricks along the way.

We will be using mostly Houdini, but also Substance Painter for texturing and a bit of Speedtree too.

Language: English (real time narration)
Project files included

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/53738.html

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