在这个 3 小时的研讨会上,概念艺术家 Kris Turvey 演示了他为制作科幻道具设计和建模的完整工作流程。从他的思维导图过程开始,他解释了如何通过在 Photoshop 中快速绘制草图来快速开发概念。然后,他演示了如何使用喷枪和选择工具的简单技巧将您的想法带入更高级的展示阶段。

从 Photoshop 开始,Kris 将选定的设计导入 Fusion,展示他用来创建可用于制造的 3D 模型的各种参数化 3D 建模技术。为了完成工作流程,他随后演示了如何将最终的 Fusion 模型导入 Substance Painter,以应用材质并高效生成最终的演示渲染图。
在整个研讨会期间,Kris 深入分享了他的关键设计原则,这些原则用于设计能够快速有效地向观众传达其功能的物品。在教程结束时,艺术家将对支撑强大设计所需的专业技术有深入的了解,并将了解如何为未来的概念设计项目开发可靠的流程。
Kris 的最终 Fusion 文件作为可下载的项目文件包含在本次研讨会中。
使用的软件
Maya Fusion Photoshop Substance Painter
Duration 3h 23m Project Files Included MP4
Title: The Gnomon Workshop – Designing Sci-Fi Props for Film – Photoshop, Fusion, Maya & Substance Painter Workflow
Info:
In this 3-hour workshop, concept artist Kris Turvey demonstrates his complete workflow for designing and modeling a sci-fi prop for production. Beginning with his mind-mapping process to generate ideas, he explains how to develop concepts quickly with quick sketching in Photoshop. He then demonstrates how simple techniques using the Airbrush and Selection tools can take your ideas to a more advanced presentation stage.
Moving on from Photoshop, Kris takes a selected design into Fusion, showcasing the various parametric 3D modeling techniques he uses to create fabrication-ready 3D models. To complete the workflow, he then demonstrates how to take your final Fusion model into Substance Painter to apply materials and generate final presentation renders efficiently.
Throughout the workshop, Kris shares an in-depth look at his key design principles for designing objects that quickly and effectively communicate their functionality to an audience. By the end of the tutorial, artists will have developed a sound understanding of the professional techniques needed to underpin strong designs and will understand how to develop a solid pipeline for future concept design projects.
Kris’s final Fusion file is included as a downloadable project file with this workshop.
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