Unreal Engine 5 VR Blueprint Crash Course

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您将学习如何开发基本的流行 VR 机制以及一些最流行的 VR 游戏原型,以及如何使用或直接在 VR 耳机设备 (Oculus Quest 2) 上运行所有内容。

本课程面向有兴趣使用虚幻引擎制作 VR 内容的任何人。您不必是一名程序员,因为我们不会使用 C++,只使用虚幻引擎视觉蓝图脚本。我们也不会使用复杂的解决方案。

我们将从设置所需的软件开始,然后是模板项目,并对它进行一些研究。

接下来我们将实现基本的 VR 功能,例如双手抓取、投掷或远程物体拉动。

在完成基本功能之后,我们将实现一些流行的 VR 游戏原型,例如射箭、皮划艇、攀岩。我什至将向您展示如何实施雷神之锤,它可以粉碎一切和所有人,并从任何地方返回给您!

最后,我将向您展示如何打包并部署 Windows 项目或直接部署到 Oculus Quest。

在本课程中,我将使用 Oculus Quest 2,但如果您可以配置其他耳机在虚幻引擎中的使用,您仍然可以使用它。

我为每个人(甚至是绝对的初学者)制作了这门课程,通过视频我们将一步一步地一起完成所有事情。

该课程包含所有必需的内容,因此如果您没有所需的弓或类似物品,请不要担心 – 我们会提供它们。

对于爱好者,我可以提供对课程 github 的访问权限,其中包含所有讲座,以便您可以比较您的解决方案。

如果您对 VR 感兴趣但不知道从哪里开始 – 本课程适合您!

本课程适合谁:
任何想要学习如何无需编码即可制作流行 VR 机制的人。
那些想要快速投入 VR 开发的人。

Unreal Engine 5 VR Blueprint Crash Course

Info:
What you’ll learn
Implement popular VR gameplay mechanics
Unreal Engine VR with Blueprints and no coding
Building & Deploying the game for Oculus Quest or Windows
VR basic features.

You will learn how to develop basic popular VR mechanics as well as some of the most popular VR gameplay prototypes and how to run everything with or directly on a VR headset device (Oculus Quest 2).

This course is intended for anyone interested in making something for VR with Unreal Engine. You don’t have to be a programmer as we won’t use C++, just Unreal Engine visual blueprint scripting. Also we won’t be using complex solutions.

We will start with setting up the required software, then the template project and will investigate it a bit.

Next we will implement basic VR features like two handed grab, throwing or remote object pulling.

After basic features we will implement a few popular VR gameplay prototypes such as Archery, Kayaking, Climbing. I will even show you how to implement Thor’s Hammer that can smash everything and everyone and return to you from anywhere!

In the end I will show you how to package and deploy the project for Windows or to Oculus Quest directly.

For this course I will use Oculus Quest 2, but you still can use the other headset if you can configure it’s usage for Unreal.

I’ve made this course for everyone even absolute beginners and though the videos we will do everything together step by step.

The course has all the required content so don’t worry if you don’t have a bow or similar items required – they will be provided.

For enthusiasts I can give the access to the course github with all lectures implemented, so you could compare your solution.

If you were interested in VR but didn’t know where to start – this course is for you!

Who this course is for:
Literally anyone who wants to learn how to make popular VR mechanics with no coding.
Those who want to quickly dive into VR development specifically.

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/46418.html

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上一篇 2023年8月11日 上午9:58
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