Artstation – Plasticity 3D Modeling Practical Guide for Beginners

dONSoAd

看,我不能说谎——我喜欢可塑性。我记得在融合中建模,看着所有在视频中看起来如此多汁的搅拌机硬表面插件,尝试它们只是为了意识到如果没有几何或阴影疯狂,你几乎无法做任何你想做的事情。然后返回融合,在屏幕不同侧的小按钮上点击约 8 次,完成每一个小动作。我梦想着这样的东西,不仅它的用户界面可以与最好的搅拌机硬表面插件相提并论,而且凭借 CAD 自由的力量,CAD 自由本身甚至比融合更大,Parasolid 几何内核不仅是更快,它可以处理更脏的拓扑。
我想现在轮到你享受它了!

Artstation – Plasticity 3D Modeling Practical Guide for Beginners

Info:
Plasticity3d gun

A gun i designed specifically for the tutorial.
Look, i cannot lie- i love Plasticity. I remember modeling in fusion looking at all the blender hard surface addons that looked so juicy on videos, trying them only to realize that you cant do almost anything you want without geometry or shading going crazy. and then going back to fusion doing every little action with ~8 clicks at small buttons in different sides of the screen. i was dreaming of something like this, not only its the ui that can be compared to the best blender hard surface addons but with the power of cad freedom, the cad freedom itself is even bigger than in fusion, the Parasolid geometry kernel is not only faster, it can handle much dirtier topology.
I guess now its your turn to enjoy it!

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/43300.html

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