Blender for Complete Beginners Course

Blender for Complete Beginners Course

学习如何建模、雕刻、Retopo、展开、纹理和动画一体化软件Blender!!

你会学到什么
如何第一次在 Blender 中导航
建模和雕刻以阻止形状
为干净的拓扑重新拓扑
展开和纹理化
如何动画和组织关键帧
渲染动画和角色图像

要求
您必须在 PC 中安装 Blender 3.0 或更高版本

描述
想学习如何使用 Blender?您是否很难找到一门易于理解的初学者 Blender 课程?您是否有兴趣在 3d 行业担任 3d 建模师、纹理艺术家或动画师?嗨,我的名字是 Alejandro Aguilar,我将在 Blender 中为完全不熟悉 3D 艺术的人教授 3d 的这些方面的基础知识以及更多内容。了解一下我——我在 3D 领域工作了大约 5 年,从手机游戏到视频制作。现在我想把我所知道的传授给像你这样的新晋艺术家!

为了了解我们将在本课程中学习的内容,我们将在 3D 中从头到尾创建一个角色。我们将从建模和雕刻开始,以我们的方式阻止我们需要的形状。我将向您展示如何使用 Blender 中的工具移动、缩放、拉伸和切割对象。这些工具必不可少,因为这些将是您了解如何在 3D 中工作的第一步。我什至会展示一些更高级的技巧,让您了解在创建角色时如何思考!

从那里开始,我们将继续在 Blender 中进行展开和纹理绘制。如果您尝试绘制您的艺术作品,了解这些工作流程非常重要。展开将涵盖 UV 是什么以及为什么一个干净、有条理的布局是必不可少的。这部分课程还将介绍如何在 3D 中绘画。我们还将使用 Blender 中的着色器编辑器来获得更高级的材质。我将向您展示一些可以扩展纹理绘画的方法,以便为您的作品提供更多细节!

最后,我们将制作角色在 3D 空间中移动的动画。您将学习如何为在空中跳跃的角色设置动画,以及如何过渡到步行循环。我还将介绍如何组织关键帧并了解它们为什么对 Blender 中的动画至关重要。课程的最后一部分将向您展示如何渲染出角色的动画和图像,以便您全面体验 3D 艺术的各个方面。

那么让我们开始这门课程吧!我在这里教你如何影响并让你的 3D 艺术作品变得更好。你一定会得到你需要的知识,而且我一定会以通俗易懂的方式向你展示。您在此处观看的内容将推动和挑战您成为最好的自己。所以加入我,我会教你如何开始你的 3D 事业!

Udemy – Blender for Complete Beginners Course.

Learn how to Model, Sculpt, Retopo, Unwrap, Texture & Animate ALL-IN-ONE Software Blender!!

What you’ll learn
How to navigate in Blender for the first time
Modeling and sculpting to block out shapes
Retopologizing for clean topology
Unwrapping and texturing
How to animate and organize keyframes
Render out animation and images of character

Requirements
You must have Blender 3.0 or higher installed in your PC

Description
Want to learn how to use Blender? Do you have a hard time finding a good beginner Blender course that is easy to understand? Are you interested in working in the 3d industry as a 3d modeler, a texture artist or maybe an animator? Hi, my name is Alejandro Aguilar and I’ll be teaching the basics of these aspects of 3d and more in Blender for people completely new to 3D art . To know a little bit about me – I’ve worked in 3D for about 5 years now, ranging from mobile games to video production. Now I want to teach what I know to new and upcoming artists like you!

To get an idea of what we’ll be going through this course, we will be creating a character from start to finish in 3D. We’ll start with modeling and sculpting, to work our way into blocking out the shapes we need. I’ll be showing you how to move, scale, extrude, and cut objects with tools inside Blender. These tools are essential, as these will be your first steps in understanding how to work in 3D. I’ll even show some more advanced tips to give you an idea of how to think when creating our character!

From there, we’ll move on to unwrapping and texture painting, all within Blender. It’s important to understand these workflows if you are trying to paint your art. Unwrapping will cover what UVs are and why a clean, and organized layout is essential. This part of the course will also cover how to paint in 3D. We’ll use the shader editor in Blender as well to get a bit more advanced with our materials. I’ll show you some ways you can expand on texture painting to give more detail to your work!

We’ll finish up by making an animation of our character moving within a 3D space. You’ll learn how to animate the character jumping in the air, as well as transitioning into a walk cycle. I’ll also cover how to organize keyframes and understand why they are essential to animating in Blender. The last part of the course will show you how to render out the animation and images of the character, so you can get a full experience of the aspects in 3D art.

So lets get this course started! I’m here to teach you in a way to impact and make your 3D artwork better. You will definitely get the knowledge you need, and I’ll make sure to show you in an easy to understand way. The content you watch here will push and challenge you to become the best version of yourself. So join me, and I’ll teach you how to get started on your 3D career!

Who this course is for
Those who are interested in learning Blender

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