
探索如何在 Maya 2024 中创建高质量的 3D 模型和动画。本课程涵盖 Maya 的核心技能——建模、纹理、渲染和动画——在真实世界、基于项目的工作流程中,同样适用于电影、运动图形和游戏设计。学习基础知识,例如自定义界面、选择和操作对象以及组织场景。接下来,回顾多边形建模、创建和细化网格、雕刻、平滑、使用曲线等。了解如何使用 Arnold for Maya 渲染器创建材质并将其应用到表面(添加颜色、纹理和反射率)以及集成相机、照明和景深效果。最后但并非最不重要的一点是,讲师 George Maestri 将向您展示如何使用内置的 Maya 动画工具为您的作品添加动感和生命力。
Duration 4h 9m Project Files Included MP4
Title: LinkedIn – Maya 2024 Essential Training
Info:
Discover how to create high-quality 3D models and animations in Maya 2024. This course covers the core Maya skills—modeling, texturing, rendering, and animation—in a real-world, project-based workflow that translates equally well to film, motion graphics, and game design. Learn basics such as customizing the interface, selecting and manipulating objects, and organizing scenes. Next, review polygonal modeling, creating and refining meshes, sculpting, smoothing, working with curves, and more. Discover how to create and apply materials to surfaces—adding color, texture, and reflectivity—as well as integrate cameras, lighting, and depth-of-field effects using the Arnold for Maya renderer. Last but not least, instructor George Maestri shows you how to add movement and life to your work with the built-in Maya animation tools.
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