
在本教程中,我将介绍使用 Texturing XYZ 中的新 VFACE 资产在虚幻引擎 5 中创建主皮肤材质的整个过程。包括超过 6.5 小时的创作时间以及您可以浏览并与您自己的资产一起使用的项目文件。
重要
确保通过单击视口中的 Lit 按钮关闭游戏设置。这将确保您使用的是后处理音量设置。
Duration 6h 30m Project Files Included MP4
Title: Artstation – Unreal Master Material For Skin – Nick Rutlinh
Info:
In this tutorial I will be going through my entire process for creating a master skin material in Unreal Engine 5 using the new VFACE asset from Texturing XYZ. Included will be over 6.5 hours of creation as well as project files you can look through and use with your own assets.
Important
Make sure you turn off Game Settings by clicking the Lit button within the viewport. This will ensure that you are using the post process volume settings.
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/42148.html