
本课程简而言之在本课程中,您将学习如何创建复古 FPS,如经典的《毁灭战士》或《德军总部》游戏。这将指导您逐步了解如何使用虚幻引擎 5 创建此类游戏。课程概述我们将使用虚幻引擎 5 蓝图对这个项目进行编码,这是一个强大的可视化脚本系统,这将使我们无需编写一行代码即可创建游戏代码。本课程将包含多个章节,涵盖一系列主题:如何制作多种不同的武器,如 RPGS、迷你枪和手枪,以及武器切换。如何创建工作 8 个方向的敌人精灵,就像经典的 Doom 和 Wolfenstein游戏以及如何使用行为树对敌人 AI 进行编码。
Published 2/2023
Created by Uisco Dev
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 74 Lectures ( 6h 38m ) | Size: 6.17 GB
Learn how to create a Retro FPS with multiple different guns, enemies and actors like explosive barrels
What you’ll learn
Learn how to create an Old School Retro FPS like the Classic DOOM Game In Unreal Engine 5
How to make FPS weapons we will go over how to create many different weapons including : Pistols, Miniguns, Rockets Launcher and More
How to create User Interfaces we will go over how to make game over screens, player HUDs, main menu’s and more
How to make actors we can place in the world like explosive barrels, sliding doors, door which require key cards , lava and more
How To Create Dynamic A.I Using Behaviour Trees
Requirements
A PC Capable of Running Unreal Engine.
Have a basic understanding of Unreal Engine. Know how to move around the viewport and how to create blueprint classes.
Description
This Course in a NutshellIn this course you will learn how to create a Retro FPS like the classic DOOM or Wolfenstein games. This will guide you step by step on how you can create this type of game using Unreal Engine 5.Course OverviewWe will be coding this project using Unreal Engine 5 blueprints a power visual scripting system which will allow us to create the game without writing a line of code.This course will contain multiple chapters which will cover a range of topics:How to make multiple different weapons such as RPGS, miniguns and pistols, with weapon switching.How to create working 8 directional enemy sprites just like the classic Doom and Wolfenstein games and how to code enemy A.I using Behaviour Trees.You will learn how to make multiple different HUD elements such as : game over screens, player HUDS, main menu and pause screensHow to create objects we can place in the world such as doors which require key cards and exploding barrels and moreWhat’s InsideCourse Modules :IntroductionSetting Up The First Person CharacterCreating WeaponsCreating The A.ICreating A Damage SystemMaking Interactable World ObjectsDesigning The LevelFinal TouchesWhat Will You Learn In this Course?At the end of the course you will have learnt how to make an Old School Retro FPS game with multiple different weapons, with different fire rates and ammo storage, how to make multiple different types of enemy A.I. How to create menu and level unlock systems and a lot more.
Who this course is for
A beginner or intermediate game developer who is interested in learning how to make a Retro FPS In Unreal Engine 5
原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/41265.html