Advanced Texture Character Creation

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大家好 !欢迎使用高级纹理角色创建!本大师班的第二部分。我的名字是 Abraham Leal,在本课程中,我将分享我的工作流程,用于为游戏就绪角色制作纹理。在本课程中,我们将探索角色的重新拓扑、纹理和材质过程。我将分享我在 12 年的经验中收集的几乎所有知识,我将指导您,以便您也可以创造出令人惊叹的角色。

注意:在本课程中,我们只会对角色进行重新拓扑、UV、烘焙和纹理处理。高多边形雕刻部分在另一门名为“Advance Zbrush Character Creation”的课程中完成。

您不需要那门课程来学习这门课程,因为我们在本课程资源文件中包含了高模。但强烈建议注册该课程以学习角色创建的整个流程。

在本课程结束时,您将能够:

使用动画红色边缘流重新拓扑您的高多边形模型。

以一种在美学上看起来不错的方式对角色进行纹理处理。

纹理服装和道具与整体外观相匹配。

在本课程中,您将学习:

重新拓扑

乌温

烘烤

纹理

Xgen头发创建

摆姿势

和渲染

课程项目概览:

我们将通过复习我们的高多边形资产的重新拓扑过程来开始该项目,我们将专注于生成适当的动画拓扑、良好的边缘流和优化的资产。

之后我们将跳入 Uving 并为我们的资产准备纹理。我们将讨论在 Substance Painter 中打包和烘焙所有道具的有效方法,我将分享我生成漂亮纹理的所有技巧。

最后,我们将使用 Xgen 创建头发,我们将调整我们的角色以在 Maya 和 Unreal Engine 中创建出色的渲染。

本课程适合谁?

本课程适合那些想成为专业角色艺术家的人。谁想以专业的方式为他们的 3d 角色制作纹理。

谁不是本课程的理想学生?

本课程不适合初学者。

参加本课程的要求或先决条件是什么?

您应该具有 Maya、Zbrush、Unreal Engine、Substance Painter 和 Photoshop 的基本工作经验

建议了解 Blender 的基本知识,但不是必需的

建议涵盖该系列的第一部分,但不是必需的

现在加入我:

如果您想提高您的 3D 水平并成为角色制作大师,这就是您的课程!和我一起学习如何立即创造出令人惊叹的角色!

本课程适合谁:

本课程适合那些想成为专业角色艺术家的人。谁想以专业的方式为他们的 3d 角色制作纹理。

Duration 23h 10m Project Files Included MP4

Advanced Texture Character Creation

Info:
Texture characters, costumes and Props in a way that they aesthetically look good.

What you’ll learn

Retopology your high poly model with animation reddy edge flow.
Texture characters in a way that they are aesthetically looking good.
Texturing costumes and Props with matching the overall look.
Xgen Hair Creation
Uving and Baking Maps

Requirements

Basic working experience with Maya, Zbrush, Unreal Engine, Substance Painter and Photoshop

Description

Hey Guys ! Welcome to Advanced Texture Character Creation! the second part of this MasterClass. My name is Abraham Leal and in this course I will be sharing my workflow for texturing a game ready character. In this course we will explore the retopology, texturing and material process of our character. I will be sharing pretty much all the knowledge I have gathered in my 12 years of experience and I will guide you so that you too can create amazing looking characters.

Note: In this course, We will only retopo, UV, bake and texture the character. The high poly sculpting part is done in another course called “Advance Zbrush Character Creation”.

You don’t need that course to follow along this one, as we have included the high poly in this course resource files. but enrolling to that course is highly recommended to learn the entire pipeline of character creation.

By the End Of This Course, You Will Be Able To:

Retopology your high poly model with animation reddy edge flow.

Texture characters in a way that they are aesthetically looking good.

Texturing costumes and Props with matching the overall look.

In this course you will learn:

Retopology

Uving

Baking

Texturing

Xgen Hair Creation

Posing

and Rendering

Course Project Overview:

We will start the project by going over the retopology process of our high poly assets, we will focus on generating proper animation topology, good edge flow and optimised assets.

After that we will jump into Uving and prepare our assets for texturing. We will go over efficient ways to pack and bake all of our props inside of Substance Painter and I will share all of my tricks to generate great looking textures.

Finally we will create the hair using Xgen and we will pose our character to create great renders inside of Maya and Unreal Engine.

Who is This Course For?

This course is for those who wants to become a professional character artist. Who wants to texture their 3d characters in a professional way.

Who is Not The Ideal Student For This Course?

This course is not ideal for absolute beginners.

What Are The Requirements Or Prerequisites For Taking This Course?

You should have basic working experience with Maya, Zbrush, Unreal Engine, Substance Painter and Photoshop

Basic knowledge of Blender is recommended but not necessary

Covering the first part of the series is recommended but not necessary

Join Me Now:

If you want to increase your 3D Level and become a master at Character Production this is the course for you! Join me and learn how to create amazing looking characters in no Time!

Who this course is for:

This course is for those who wants to become a professional character artist. who wants to texture their 3d characters in a professional way.

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/40931.html

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