
在 Blender 中学习 3D 环境创建!像专业人士一样设计!我们都迷失在幻想世界中,无论是小说、电影还是电子游戏。但是你有没有希望你可以建立一个自己的世界?对于一些人来说,这不仅是一种激情,而且是一种职业。随着家庭娱乐行业的爆炸式增长,对数字艺术家的需求比以往任何时候都大,尤其是环境艺术家需要为故事的展开和人物的栖息打造丰富而诱人的空间。无论您是刚接触 Blender,还是只是想了解更多关于创建 3D 环境的信息,本课程都能满足您的需求。环境艺术是开发中最具挑战性和最复杂的方面之一,但本课程将教您什么需要知道才能开始建造这些空间。
在这里,我们将教您从头到尾在 Blender 中制作完整的 3D 环境所需了解的一切。我们将从选择一个概念和规划我们的场景开始,将这些初始计划转化为 3D,如何对各种不同类型的资产进行建模和纹理处理,最后如何将它们整合到为作品集准备的最终镜头中。我们的讲师有多年的 Blender 和环境艺术工作经验,以及教学经验,精心制作的教学大纲旨在帮助您学习所有理论和实践方面。我们甚至在屏幕上设计了许多示例供您学习,以及供您完成的项目。在课程结束时,您将创建自己的 3D 环境。
Learn how to design in Blender and create amazing 3D environments and worlds with this project-based course!
Published 11/2022
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 26.17 GB | Duration: 29h 3m
What you’ll learn
The principles of environment art
How to plan and prepare your pre-production stages
How to use Blender and its elements
The interface and different tools of Blender
The principles of mesh modelling and scene blockout
Advanced modeling, texturing and rendering techniques
How to create game assets
How to put these skills together to create your own 3D world
Make a 3D art ready portfolio
Requirements
No previous Blender and environments design knowledge required
A desire to learn!
A positive attitude!
Description
Learn 3D Environments creation in Blender!Design like a pro!We’ve all gotten lost in worlds of fantasy, whether it be in novels, films, or video games. But have you ever wished you could build a world of your own? For some, this is not only a passion, but a career. With the explosion of the at-home entertainment industry, digital artists are more in demand than ever, especially environment artists needed to build out rich and inviting spaces for stories to unfold in and characters to inhabit. Whether you’re new to working with Blender, or just want to know more about creating 3D environments, this course has something for you.Environment art is one of the most challenging and intricate aspects of development, but this course will teach you what you need to know in order to get started building these spaces.
Here we will teach you everything you need to know in order to make a complete 3D environment in Blender from start to finish. We will begin with selecting a concept and planning our scene, bringing those initial plans into 3D, how to model and texture various different types of assets, and finally how to bring it all together in those final shots ready for a portfolio.Our instructors have years of experience not only in working with Blender and environment art, but also in teaching, and the expertly-crafted syllabus is designed to help you learn all the theory and practical aspects. We’ve even included plenty of examples designed on-screen for you to study, as well as projects for you to complete. By the end of the course you will have your own 3D environment created. That’s why this is the only Blender course you’ll ever need to create environments like a pro!Start your design journey today!After taking this course, you will be able to:Work professionally with BlenderUse advanced modeling, sculpting, texturing and rendering techniquesCreate your own textures and materialsDesign your own 3D worlds in Blender
Overview
Section 1: Introduction
Lecture 1 Welcome to the Course
Lecture 2 Environment Art 101
Section 2: Planning and Pre-production
Lecture 3 Planning a Scene
Lecture 4 Reference Gathering Pt. 1
Lecture 5 Reference Gathering Pt. 2
Section 3: Blender Basics
Lecture 6 Downloading & Installing Blender
Lecture 7 Blender Interface & Overview
Lecture 8 Transform Tools
Lecture 9 Adding and Removing Detail
Lecture 10 Pivot Points and Selection Order
Lecture 11 Mesh Modeling Operations Pt. 1
Lecture 12 Mesh Modeling Operations Pt. 2
Lecture 13 Modifiers
Section 4: Scene Blockout
Lecture 14 Grids and Snapping
Lecture 15 Scene Blockout: Mausoleum
Lecture 16 Scene Blockout: Fence
Lecture 17 Scene Blockout: Landscape
Lecture 18 Scene Blockout: Tombstones
Lecture 19 Scene Blockout: Trees
Lecture 20 Scene Blockout: 2nd Pass Pt. 1
Lecture 21 Scene Blockout: 2nd Pass Pt. 2
Lecture 22 Scene Blockout: 2nd Pass Pt. 3
Lecture 23 Scene Blockout: Story Props Pt. 1
Lecture 24 Scene Blockout: Story Props Pt. 2
Section 5: Object Modeling
Lecture 25 Asset Browser Setup
Lecture 26 Modeling: Mausoleum Pt. 1
Lecture 27 Modeling: Mausoleum Pt. 2
Lecture 28 Modeling: Mausoleum Pt. 3
Lecture 29 Modeling: Mausoleum Pt. 4
Lecture 30 Modeling: Mausoleum Pt. 5
Lecture 31 Modeling: Mausoleum Pt. 6
Lecture 32 Modeling: Mausoleum Pt. 7
Lecture 33 Modeling: Mausoleum Pt. 8
Lecture 34 Modeling: Fence Pt. 1
Lecture 35 Modeling: Fence Pt. 2
Lecture 36 Modeling: Trees Pt. 1
Lecture 37 Modeling: Trees Pt. 2
Lecture 38 Modeling: Trees Pt. 3
Lecture 39 Modeling: Headstones Pt. 1
Lecture 40 Modeling: Headstones Pt. 2
Lecture 41 Modeling: Headstones Pt. 3
Lecture 42 Modeling: Headstones Pt. 4
Lecture 43 Modeling: Small Props Pt. 1
Lecture 44 Modeling: Small Props Pt. 2
Lecture 45 Modeling: Small Props Pt. 3
Lecture 46 Modeling: Small Props Pt. 4
Lecture 47 Modeling: Small Props Pt. 5
Lecture 48 Modeling: Small Props Pt. 6
Lecture 49 Modeling: Low-Poly and Optimization
Section 6: UV Unwrapping
Lecture 50 UV Unwrapping Pt. 1
Lecture 51 UV Unwrapping Pt. 2
Lecture 52 UV Unwrapping: Bricks
Lecture 53 UV Unwrapping: Mausoleum Pt. 1
Lecture 54 UV Unwrapping: Mausoleum Pt. 2
Lecture 55 Texel Density
Lecture 56 UV Unwrapping: Headstones Pt. 1
Lecture 57 UV Unwrapping: Headstones Pt. 2
Lecture 58 UV Unwrapping: Fence
Lecture 59 UV Unwrapping: Small Props
Section 7: Texxtures
Lecture 60 Normal Maps: Tree
Lecture 61 Normal Maps: Bricks
Lecture 62 Normals Maps: Headstones
Lecture 63 Normal Maps: Mausoleum Pt. 1
Lecture 64 Normal Maps: Mausoleum Pt. 2
Lecture 65 Normals Maps: Small Props
Lecture 66 Ambient Occlusion: Tree
Lecture 67 Ambient Occlusion: Headstones
Lecture 68 Ambient Occlusion: Mausoleum
Lecture 69 Tiling Texture: Roof
Lecture 70 Texture Painting: Intro
Lecture 71 Texture Painting: Bricks Pt. 1
Lecture 72 Texture Painting: Bricks Pt. 2
Lecture 73 Texture Painting: Bricks Pt. 3
Lecture 74 Texture Painting: Tree Pt. 1
Lecture 75 Texture Painting: Tree Pt. 2
Lecture 76 Texture Painting: Tree Pt. 3
Lecture 77 Texture Painting: Tree Pt. 4
Lecture 78 Texture Painting: Tree Pt. 5
Lecture 79 Texture Painting: Fence
Lecture 80 Glass and Other Shaders
Lecture 81 Layering Materials
Lecture 82 Handpainting Tiling Textures
Lecture 83 Tiling Normal Maps
Lecture 84 Blockmesh Replace
Section 8: Foliage & Finishing Touches
Lecture 85 Foliage: Grass
Lecture 86 Foliage: Particle System Grass
Lecture 87 Foliage: Geometry Nodes Grass
Lecture 88 Vertex Painting
Lecture 89 Material Tweaks
Lecture 90 Simple Fog
Lecture 91 Hanging Moss
Lecture 92 Lighting
Lecture 93 Directional Lights
Lecture 94 Sky Light
Lecture 95 Rendering Still Images
Lecture 96 Rendering Video
Lecture 97 Course Conclusion
Lecture 98 Last Words
Anyone who wants to learn computer graphics and 3D artwork – no experience needed!,Artists and game developers who want to learn Blender,Anyone who has started working with Blender, but want to advance their 3D environments modelling skills
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