Ace Rigging Vehicles in Blender

Ace Rigging Vehicles in Blender

您准备好为各种不同的车辆创建装备了吗?利用为该课程专门制作的手工制作,高质量的3D模型,准备学习如何使用Blender软件中可用的各种装配工具,并将静态图片变成令人兴奋的动画!

该课程在发布时具有五种不同的工具供您练习和学习!还提供了预备知识,通用装备和通用准则,旨在帮助您进一步学习和理解。

汽车| 汽车讲座确定了课程的开始速度。我们着眼于构建悬架,漂移控制和地面检测系统。

巴士| 在稍微强调各种外围设备的基础上,我们介绍了钻机的机械部件,包括公共汽车上的检修门。

HGV | 在以前的讲座的基础上,给出了有关机械索具的更多想法,并为悬架提供了更多选择。

飞机| 将我们的装备带到空中!我们在飞机的各个部分上工作,尤其要注意起落架。

坦克| 包括到目前为止所有先前部分的课程,并将它们汇总为易于管理的讲义。这一点很好地涵盖了索具的所有常见功能。

所有钻机都是为便于动画师(最终用户)使用而设计的,因此尽管我们的钻机在引擎盖下进行了很多工作,但动画师将仅看到相关的控制器骨骼并能够立即使用它们!

你们都准备好了吗?观看课程宣传视频,并准备好在Blender中掌握吊装车!

MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English + srt | Duration: 72 lectures (22h 9m) | Size: 20.8 GB

~ Rig Cars, Trucks, Tracks and Wings within Blender for Animation ~


What you’ll learn:
How to rig vehicles within Blender using inbuilt tools
How to create ‘model based’ control panels
How to utilise drivers; charts, modifiers and settings
How to use various different constraints
How to use the IF function
How to setup Custom Properties
How to write expressions

Requirements
A good understanding of Blender itself is expected; knowledge of how to model, interact with, and general knowledge of the software is strongly advised.
A rudimentary knowledge of Mathematics is recommended.
Access to a second (preferably HD) display monitor would be ideal.
7zip to decompress archived files (optional)

Description
Are you ready to create rigs for various different vehicles? Utilising 3D models that are hand-crafted, high quality and built specifically for this course, make ready to learn how to use the various rigging tools available within the Blender software and turn your static pictures into exciting animations!

The course features, at the time of launch, five different vehicles for you to practice and learn from! There’s also the preliminaries, universal rigs and the general guidelines which are designed to further your learning and understanding further.

Car | The car lectures set the beginning pace of the course. We look at building the suspension, drift controls and ground detection systems.

Bus | With a little more emphasis on the various peripherals, we look at the mechanical parts of rigs including the service door on the bus.

HGV | Building on the previous lectures and gives more ideas regarding mechanical rigging, as well as provides more options for the suspension.

Plane | Takes our rig to the sky! We work on the various parts of the airplane with particular attention given to the landing gears.

Tank | Encompasses the lessons from all previous sections so far and condenses them into manageable lectures which you can easily digest. All of the common functions of rigging vehicles are well covered by this point.

All rigs are designed for ease of use by an animator (end user) so whilst there’s a lot going on under the hood with our rigs, the animator will simply see the relevant controller bones and be able to use them straight away!

So are you all set? Check out the course promotional video and get ready to master rigging vehicles in Blender!

Who this course is for
Intermediate and above Blender users who wish to develop and take their mechanical rigging skills to the next level.

Ace Rigging Vehicles in Blender

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原创文章,作者:steven,如若转载,请注明出处:https://rr3d.cn/11006.html

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